MindlessMe

MindlessMe

Joined Last seen Member # 4546765
22 Posts 102 Replies 13,680 Reputation

The pre-built ships included with each civilization provide the player what they need to play and win games. Custom ships on the other hand provide people with an opportunity to tweak ships to fit their play style. I personally play with a mix of both. I usually roll with the pre-built ships in the beginning and start tweaking my designs as I progress.

4 Replies 10,553 Views

I'm not sure about scaling defenses based on size. If you take a colony ship or a battleship, they may both be the same relative size, but they are built for different purposes. This would make their defenses capabilities vastly different. Its tough to strike a balance between making the defensive bonuses straight forward, but also having enough complexity that its not unbalanced. The discussion is a good one.

10 Replies 38,416 Views

The Mimot are a tough lot to contend with. I do know that we're continuing to balance the civilizations, but some can seem more powerful initially while they suffer in other areas. Even cute and fuzzy civilizations have their weaknesses.

4 Replies 8,632 Views

As a fan of lasers I would personally like to be able to shoot holes through planets, but those are just fevered dreams. I will certain pass the feedback to the team so they can improve the balance. There's always trade offs with weapon types, armor types, etc. We have to make sure we don;t make them too powerful. [e digicons]:D[/e]

9 Replies 46,635 Views

Hmm... While this certainly displays some great artistic prowess, we might want to inform the team so they can make it a little more normal. I'm not sure that Picasso should be invading civilizations.

7 Replies 20,147 Views