Since the game setup has been expanded, there is no detailed information what which setting does. Factional Victory? No description what these conditions are. Starting Mode? No Information on the differences between "Basic", "Normal", "Quick" and "Advanced".
rastrack
So, i tried a few times now, to use a bigger map with fewer Bots, to put them at evenly distributed spawn points. When i move them on the map preview, it puts them in the corresponding slot, but on game start, we are all packed in the same corner with the closest spawn points used, leaving most of the map useless. This makes it really hard to enjoy bigger maps when you don't want to have a rushfest with every slot filled.
I just realised a have a similar issue. The mod stays loaded, because i can still chose the modded races, but when i go to "Modding", it starts downloading the mod and it is not listed in active mods, even though it is very much active. Kind of annoying to constantly redownload a 3GB mod to my SSD(s?).
I think since its release there have been mods floating in categories they don't belong in. I don't think there is ANY moderation, whatsoever, and it desperately needs some. One prime example is the flood of super low rated custom maps in all mod categories (do they even work?), and no way to just filter them out. It's a chore to just look if there is some interesting mod, when more than 50% is flooded low quality map spam.
ok, looks like the first dl was somehow damaged, re-dld it, activated manually, and works :) thx i didn't try cis so far, but their supercap(the one with the one-shot ability) seems a little bit imbalanced. i got my fully researched lvl4 new-republic-caps shot down one by one (cis-ship was lvl1), and having 10k hp and almost 20k shield looked sufficient to have enough time to retreat should they get below a certain level, which i expected to be lower than 90% (as bo
first, great mod guys, made lot of fun in entrenchment! now with rebellion...not sure what i did wrong, loaded from moddb, but every rebellion-release crashes at loading the map. i tried different orders, lower settings, reinstalling, and once i got the core-mod running(quit the game for further tests, so i got stargate:invasion running, so mods do run (sg:i ain't much smaller than soge)