_ColdFire_

_ColdFire_

Joined Member # 4131124
4 Posts 5 Replies 215 Reputation

This could work extremely well, reminds me of mission cards in Risk. If there were alternative victories that were secret then you could have great gameplay trying to work out what other players were trying to do, and then trying to sabotage them and stop them completing their contract... Or at least what you bussed their contract was.

7 Replies 21,370 Views

Some of the descriptions of shipping offworld and the offworld market refer to both Earth and the asteroids. Shipping oxygen and food to the asteroids certainly makes sense, but surely not Earth? It seems extremely hard to imagine any of these resources being economically produced on Mars and then shipped to Earth at a profit. The game doesn't have much back story, but other colonys in the asteroids is easy to imagine, and production on Mars shipping to them makes sense, why not just stic

1 Replies 10,700 Views

The premise of the game, until offworld markets must be that the colony is the entire purpose for the companies existing. It must be the sink of all non-lifesupport resources, and it seems to me that its life support needs should be much greater than these companies, after all, it's an entire colony. The lack of information on the colony has been mentioned before and I think is going to be adjusted. However, I wonder if the colony should be a much more important foc

2 Replies 12,348 Views