egable

egable

Joined Member # 382223
6 Posts 10 Replies 11,310 Reputation

[quote who="jgray5454" reply="11" id="3525514"] There is a 10X discrepancy between the Stock Purchase Tooltip (10 blocks of 1000 shares) and miBaseSharePrice (iNewValue /= 100). I'd be amazed if there isn't some corner case that is doing the conversion wrong. [/quote] iNewValue is not the new share price. Look at the code again. iNewValue is incremented b

14 Replies 34,423 Views

[quote who="Velusion" reply="15" id="3524362"] I think Soren's main issue is the difficulty of ending the game if he follows a more realistic route. Personally I'm fine with a countdown time (3 min?) to determine the winner once the last stock has been bought (assuming stocks are valued more rationally so hence it's harder to finish it end game) [/quote] I am also fine with a countdown time, but only when two players remain AND all stocks have been bou

16 Replies 15,562 Views

[quote who="Tigershawk" reply="10" id="3524087"] I really need to study the tool tip over stock price more, but I have a theory on your buyout valuation. Given Soren's comments, cash provides a diminishing return on stock value. However, stock holdings in other companies may not. I have played a few AI games where I own all, except for the final buyout, in a couple of companies, and they own me. I say to myself, I'll just sell some stock in one company to

16 Replies 15,562 Views

[quote who="EMH2006" reply="8" id="3524052"] Well even in the stock market world if a company has more cash than liabilities the stock value tends to atleast follow the cash-liabilites value. (the logic being that this cash is left for the shareholder no matter what happened. Other assets than cash are more fickle as it is always a question if book value is the true asset value) And most of the time stock prices are actually much more, especially for growth driven investments. &nbs

16 Replies 15,562 Views

The problem with pricing is that it really makes no sense. It would be equivalent to buying 2.5 million cash with 1.5 million cash. And that's not even talking about other assets. If it is an economic game, it needs to at least follow basic math principles. Otherwise it is more about who knows all the peculiar quirks of the game vs who actually played the best game. Think about it in real life. If you could buy a company for 1.5 mil that had 2.5 mil cash on hand, you would do it,

16 Replies 15,562 Views

A basic minimap with a colored dot for each player HQ would be fantastic. That's really all I need. It would sure beat panning around trying to locate where I dropped my solar panels or whatever. I would just remember where I put them on the map in general and just click there on the minimap and would waste so much less time panning.

5 Replies 28,781 Views

I have played quite a few games now, and the one reoccurring theme is an issue with stock pricing. The stock pricing doesn't make sense and doesn't seem to keep up with company value changes. 1) In the latest game, I had $2.5 million in cash on hand and owned 4 level 5 companies (mine plus 3 others). I owned all my own stock and 70% of the remaining person's stock. His total buyout price for my company was about $1.5 million. My debt was about $80k at

16 Replies 15,562 Views