Look at water: it's worthless early on, but as people start producing fuel, oxygen and food it can skyrocket. It can also serve as fuel or power, with right technology. It makes water much more interesting resource. Both when it's scarce and plentiful on map. Steel and Aluminium are backbone of a standard strategy, because they are the most basic resources needed in order to expand. The way around this is by starting producing pricer goods to offset the need of
Dantin
I think buying debt could be an interesting mechanic. People could try to "tank" their value with debt to make them less desirable targets, but they'd be much more open to resource sabotage and it'd be much easier to buy their shares cheaply, making their position even more difficult. People without debts would gain an advantage due to having profit from power and Pleasure Domes and having some reasonable amount of debt wouldn't be penalized as much if your investments pay
How about re-buying your own stock? It should rise your value (because you double whetever you paid him for getting your stock back). If enemy buys the other corporation out - because he has money from your buy-back - then you could strike at him? You could even sell your own stock if needed.
This fix fixes problem on my PC.
1. PC 2. Stationary PC 3. Windows Vista 4. NVIDIA GeForce GTX 970 5. Never had the chance to use any other version. Apparently I bought the game just after the patch that caused issue to so many people and myself 6. Yes, using OffworldD3D9.bat makes game to render the UI
[quote] 1a. In every game I have played I see that food (mid-to-late game) tends to always be a solid investment as everyone needs it. So given the cost of production, it has always been of use. Then, when OWLs become available, food seems