Wieke

Wieke

Joined Member # 3799502
0 Posts 6 Replies 359 Reputation

[quote quoting="post"] Randomization vs. Richness. I won’t lie to you, we have a trade off in front of us and it’s a big one. We can randomly generate the battlefields in tactical combat OR we can have it pick from a series of pre-made tactical battle maps. The randomly generated ones won’t be as interesting but they’ll more accurately reflect the local terrain. I’m preferring the pre-made ones because we can add some spectacular

469 Replies 1,485,936 Views

[quote quoting="post"]This is a screenshot of Elemental on a low end ATI mobile card. [/quote] Sweet! My laptop has a low end ati mobile card! (Though i have to say, that screeny looks a bit sparse, a little variation between the textures of the empty tiles would be nice. Or less squaredness, i know it's a tile based game, but completely square forest are just silly.)

16 Replies 8,155 Views

I fully expect, at one point, to save a princess or some rich/powerfull persons daughter (or son), and get to marry him/her as a reward. Extra awesome if him/her has something special going for them, extra extra awesome if it's genetic. So good idea, and i wouldn't surprise me if they thought of it already.

20 Replies 16,914 Views

Awesome news, looking forward to the final game even more now (and this should get my friends, all AoW fanatics, more interested). [quote who="Circumstantial" reply="14" id="2513425"]Is it just me or does AOW look just like Master of Magic but updated with CIV III graphics?[/quote] That's what it looks like, but if you're a tbs/fantasy fan you should have tried it at least once (found the demo on gamershell). For tho

26 Replies 97,217 Views

[quote who="Lord Cobol" reply="4" id="2378409"]" having the square the cursor is on light up so you can see where it is" That might be good. Something needs to be done. [/quote] Well that would kinda help a little. But the better solution would be to make the square that you clicked on actually be the square you clicked on.

13 Replies 17,185 Views

Have been having this problem too (on 2 different systems). And it seems to be linked to the camera angle. High angle: <img class="embeddedObject" style="border: 0;" src="http://content.screencast.com/users/Wieke/folders/EWoM%20Beta/media/ad266318-5244-4c9f-b7ea-9e1ed92d153f/Pointer_inaccuracy.png" border="0" alt="" width="317" height="302"

13 Replies 17,185 Views

Hi World creation takes quit a lot of time on my computer. Which always makes me somewhat nervous, is it just taking long or has the game crashed. For that reason i suggest either placing a progress bar, some animation, or a line of text informing you of what the map script is doing (eg, "Generating landmasses". "Placing mountains"). At least add something to indicate that the game hasn't stopped working. Hope to be of help, Wieke.

1 Replies 3,480 Views

[quote who="austinvn" reply="3" id="2376252"]Same problem, after killing a sovereign, their old units remain in place and can't be attacked. The spiders are a little stranger.. every time I move onto one, I attack it, but when they move onto me they only 'sometimes' attack. That is, I've had them attack my sovereign sometimes, and at other times they move right through him without initiating combat, or even end their turn on top of him without attacking. But I haven't (yet) seen a spider get

6 Replies 6,166 Views

Just got out of bed, and i've recieved the email in the night (apparently at 1:59 AM, and last time i checked yesterday was about 1:50 am). Bloody thing downloads like crazy, 50% while typing this post.

46 Replies 26,034 Views

Is there any time frame known within all beta participants will have received their email? Because my credit card pulled the money from my normal account (is that the credit check?), but i haven't received the beta mail yet. And it's 11:39 PM (local time) so you can imagine my anxiety.

46 Replies 26,034 Views