vexerz

vexerz

Joined Member # 3653409
0 Posts 0 Replies 127 Reputation

Agree with Dalzk here's another guy comes to mind http://pantheon.demigodthegame.com/games/player/11216/page/1 I only remember him cuz he was godawful and kept telling me his ranking was bout same as me so my advice in game wasn't needed. Watch out for the tricky patheon stat padders, if you're host you have to do the extra click when searching peoples' stats.

25 Replies 78,381 Views

I think there should be a Practice Mode to replace the Skirmish Mode. The initial learning curve is a bit steep and this would help new players a ton with the main issues that i'm sure everyone here is already familiar with

11 Replies 5,821 Views

[quote who="SyDaemon" reply="76" id="2367369"] Yup. Just kill it and start working on DG II, with many (x3) lessons learned from this attempt. With a proper project proposal from someone, complete with timeline forecast, funding, manpower, feasibility study, features, market analysis, profit projections and all legal/ownership issues settled, perhaps. If only games were as easy to develop as "Just kill it and start working". [/quote] See GPG</

90 Replies 56,535 Views

I gotta say the writing is on the wall as far as DG fate goes. They already said maps cost too much to make. People are already tired of Cataract and Prison. 4v4 is a hit or miss for lag, and 5v5 is mostly unplayable. 2 Demis coming (no real eta) but after that? I played LoL its fun and very fast paced. Its free with huge updates that come often, so that's where its staying power is going to be. There's also lots of great features that Demigod can copy, like a player reconnect

90 Replies 56,535 Views

[quote who="lifekatana" reply="17" id="2340652"]So If someone had 50 disconnects by some stupid networking problem(maybe his own problem, maybe Stardocks) he wouldnt be able to join the majority of the games?![/quote] Just because there is no intent, does not give them a free pass as being an unreliable teamate.

49 Replies 84,644 Views

[quote who="StAcK3D_ActR" reply="15" id="2340608"] Number of Disconnects ex) set to Maximum of 20 (message can be "You exceed the maximum number of disconnects" too harsh, it should be less than 5-10% of your total games.[/quote] Just an example really to make a point about filtering tools to give the community more control, Host can set it to variable 1-1000 for all anyone cares. Just anything remotely close to these kinds of settings would prevent most if no

49 Replies 84,644 Views

I've said it in a few posts in the past already and I'll say it again. Stardock needs to add filtering player options available to the Host's settings. Minutes played ex) If a player does not have at least 1000 minutes played they get a message when they click on a game in the lobby "You do not meet the requirements" Win Percentage ex) set to 60% (same message as above) Number of Disconnects ex) set to Maximum of 20 (m

49 Replies 84,644 Views

[quote who="SyDaemon" reply="11" id="2338701"] Whats PAX? http://lmgtfy.com/?q=PAX[/quote] Cool I've been looking into some Mutual funds. Thx bro!

13 Replies 5,195 Views

Stardock Pls take note there's definitely a rift and increasingly growing resentment amongst inexperienced players (to put it nicely) vs experienced players. The word " Premade " has become a buzzword now as a knee jerk reaction to alot of the community as something negative. Most of these premades are just players familiar with 1 another or good friends that enjoy grouping together.Sure you got the whole VOIP noobstompers advertising non pro lobbies, but most of the ti

29 Replies 17,141 Views

Thanks for the warning OP. I'll look out for these jerks and I will spread the word. That just so low for them to make a team like that and play together even if they know each other.

44 Replies 21,308 Views

[quote who="cottonrabbit" reply="10" id="2330322"]At shield lvl3 Oak becomes immune to all stuns including foul grasp. I lvl3 shield all the time to cap lock and teleport out with impunity.[/quote] Best answer.

16 Replies 9,919 Views

[quote who="-RAISTLIN-" reply="10" id="2328891"]God im so sick of the cry-babies that can’t handle pre-made teams. If you cant communicate well enough to challenge a pre-made the problem isn’t with them. [/quote] Reading comprehension for the loss. YOU FAIL.

18 Replies 6,029 Views

Yeah this is my first and last GPG game. Someone told me about the guy in charge of GPG and their bad history of supporting games (sup com 1). Its too bad really since Stardock will get alot of flack for it when it comes to content.

31 Replies 96,008 Views

[quote who="Jomungur" reply="7" id="2321572"]Jesus, these PUG vs. premade threads make my head ache. And they all seem to be iterations of the same arguments; it's like reading the empiricists vs. the rationalists debate the same things over and over again for hundreds of years. Here's the gist: 1. PUG players want to know in advance whether they're facing a premade team. This is a fair request. If you are a premade team (and I do n

59 Replies 115,376 Views

[quote who="-Pod-" reply="16" id="2320246"]Well people are going to play the game however they want, and no amount of whining is going to change that. If you have a problem with it dont play against them. You can't controll how others play so controll how you do, pretty simple solution, and it works.[/quote] And you coudn't ignore this thread and to stop whining about the whiners. OH!

59 Replies 115,376 Views

Okay maybe people are reading the OP wrong or maybe Iam. He's doesn't have a beef with people playing with friends against randoms. Essentially he is saying why dont people with friends play against other friend groups. Got it? I occasionally ask 'groups of friends' what this community would call 'Premade' to come and play against some other 'groups of friends'. Most decline for X reason, and only a few oblige. (no names mentioned) I've only encountered a select

59 Replies 115,376 Views