Mr. Haze

Mr. Haze

Joined Member # 3643871
1 Posts 22 Replies 11,870 Reputation

Again, not to disagree with anything you said, but to throw out other possibilities. Pulling back and building a Dunov (or two) would have probably ripped those Guardians (and the Titan) right up by killing their antimatter and shields, worthwhile investment IMO, probably about equivilent in cost too, seeing as he had, what, 8 Guardians? One Guardian alone is indeed dirt cheap, but that's not going to repulse anything for very long. I'm also acting under the reasonable

154 Replies 486,298 Views

Rebellion is an expansion, just like Entrenchment and Diplomacy were, the only difference is that it's stand alone and contains all the previous content. If you didn't buy the previous expansions, then hey, you're getting all 3 expansions for a pretty reasonable price. Speaking of which, right now there's a $10 discount for all owners of any previous version of Sins ( https://forums.sinsofasolarempire.com/423186

72 Replies 208,311 Views

[quote who="GoaFan77" reply="1" id="3149831"]Strip poker Thursday with the Advent? [/quote] The problem with that is that it seems like a great idea at the time, but then we go and never win because they just read our minds and know what cards we have. It's an intergalactic hustle!

60 Replies 59,103 Views

[quote who="Timmaigh" reply="25" id="3147546"] Quoting SemazRalan, reply 23Do not be fooled, the Vasari hype the threat and will use the Advent and TEC as cannon fodder. Kill them all. In the words of Vasari Loyalist Titan: ...."Leave NONE alive".... [/quote] He says while promoting the fearless policy of running away.

26 Replies 25,117 Views

[quote who="007jcwa" reply="6" id="3148167"] Quoting DFM6000, reply 5Like the scud said it's easy, but getting nuked by tec it's not so easy lol especially as advent. They should have it were the tactical structures can be made to counter. Like offensive mode and defensive modes, maybe even give titans that ability as well. You do realize that star bases have an ability that stops the loss of a planet through bombardment, from bothship

15 Replies 61,013 Views

[quote who="Raketensegler80" reply="9" id="3146674"][quote who="Mr Haze" reply="6" id="3146586"]Also, if I'm remembering the leaks of all the Titan abilities/stats, they have some neat little flavour on the antimatter upgrade that says the Titan's core was a joint effort between the Vasari and Advent.[/quote] VRT abilities: Leech HP an AM, slow/diasable (when drain is on), heal other ships while damaging himself, Ultimate is AOE dam and strong HP drain if

26 Replies 25,117 Views

[quote who="Joccaren" reply="12" id="3146602"]Love the people who will defend wail, but hate on RB. Yeah, Wail loses you income. RB loses you raw resources. Both have the primary counter of either scouting and avoiding, or skimming small parts of a fleet past the range of the ability, or starting a distraction attack to try and force a wail/RB. At least with RB there is a tiny indication it is coming. Wail? Nothing, and every single planet you own is able to do it. Endur

24 Replies 22,172 Views

Also, if I'm remembering the leaks of all the Titan abilities/stats, they have some neat little flavour on the antimatter upgrade that says the Titan's core was a joint effort between the Vasari and Advent.

26 Replies 25,117 Views

[quote who="VoxVeritias" reply="10" id="3146097"]It's happening for me every time I play a game with more than 6 players. (100% of the time). I completely agree with zifnab - saying that more dump files are needed to diagnose is not acceptable. This issue is easily reproducible. I see there is still no response from anyone at Stardock. I'm coming to believe that the first poster was right - that there is a flaw in the MP system at the basi

25 Replies 17,225 Views

Loot aside for a moment (and you do get money from blowing up trade ships, by the way) you're talking about hero units, which already exist in the form of Capital Ships and Titans.

3 Replies 4,048 Views

[quote who="Yottsu" reply="7" id="3145103"] Quoting RaptorSkye, reply 6The counter for this will be the kostura. This is true - any structure will be disabled for three minutes, but what I want to know is how Advent are supposed to counter this? There simply is none at all for Advent players. [/quote] Kostura doesn't shut down Starbases.

62 Replies 37,306 Views

[quote who="Teun-A-Roonius" reply="14" id="3144836"] Quoting Rovert10, reply 7What ablitiy is that with the Vasari Loyalists?It is not an ability. It shows the Vasari Loyalist Titan being built at a titan factory. The glowing stuff comes out of the factory, it is its "construction beam", so to speak.[/quote] I think it's supposed to be a giant phase gate that the Titan is coming through, but yeah, it's the factory.

97 Replies 254,581 Views

Argonev Starbase's "Safety Override Protocol/Last Resort" ability. It self destructs the starbase to deal damage to everything around it, It was dubbed "big red button" because that's exactly what the icon is.

126 Replies 108,183 Views