[quote who="Frogboy" reply="5" id="3797081"] Ray Tracing in a space game would be kind of a waste. It does best when there's something to reflect off of (water is a great example) that shows what it is reflecting. [/quote] Well, you dont have to use it for reflections, naturally thats a waste in environment with nothing to reflect :-) Although, suns, planets, nebulae... Anyway, i was more thinking about raytraced shadows, global illumination and stuff like tha
Timmaigh
[quote who="SchismNavigator" reply="2" id="3797039"] I would not recommend StarDrive considering what the dev did to their paying customers with both it and the sequel. RTS games and specifically RTS-4X is very niche I'm afraid. Don't really have any recommendations for you. [/quote] What did he do? I did not follow it that closely, so i am not aware.
[quote who="2of3" reply="3" id="3796942"] Of your list, I have watched: ST Disco: I agree it's embarrassing that they called it Star Trek. Same with: ST Picard: They thought if they put in enough cameos, we would forgive the poor writing. WRONG <span class="_12FoOEddL7j_RgMQN0SNeU" style="margin: 0px; padding: 0px; border: 0px; font-variant: inherit; font-stretch:
Aside of Sins, only similar game i played, was StarDrive 1. It was more of a usual 4X game, more complex than Sins, i suppose in certain aspects more similar to those other games you listed (Endless Space, Stellaris). Later, it had second iteration, which was completely turn-based, that one i did not play, so cant comment. Regarding upcoming games, take a look at Falling Frontier. Will be probably close to Sins in gameplay and looks gorgeous.
[quote who="RomeoReject" reply="3" id="3796766"] Quoting Timmaigh, reply 2 Quoting Frogboy, reply 1 No ray tracing in As
[quote who="DirtySanchezz" reply="4" id="3690941"] Quoting , quoting post Galactic Civilizations II and Sins of a Solar Empire: Rebellion made PC Gamer's list of the best strategy games Perhaps this is a sign...that Ironclad should make a Sins-2 or that Stardock should purchase the IP from Ironclad a
[quote who="LightStar" reply="1" id="3796553"] Wow! That is one heck of a list! I did not watch any of those. [e digicons]:)[/e] [/quote] Yes, i felt almost bad, when i put it together and realized its like 40 shows [e digicons]:O[/e] Proper no-life. [e digicons]:(O[/e]
So the other topic about Dark reminded me i used to have topic on shows i watched in 2015/16/17 here -> https://forums.sinsofasolarempire.com/474547/page/1/#replies and i watched quite a lot of stuff in 2020, especially, given pandemic and whatnot, i thought i could continue where i left off and make new 2020 related topic. So here we go, in 2020 i watched: <span style="fo
I loved the initial season of Dark, it was flawless all-around. The season 2 was bit weaker, but still quite good. The third one however, was a disaster IMO. By adding another level of complexity to already pretty complex show, it just became difficult to watch to me and not fun. Especially, when all of it was tied to the event from previous season, which aired year before and i did not remember every little detail. I honestly believe the creators went over the top, they have absolute winner
Finallyyyy Hopefully coming months does not mean December 2021
[quote who="Frogboy" reply="1" id="3795005"] No ray tracing in Ashes. It's got its own PBR setup but ray tracing was well behind any hardware (And realistically beyond anything until you get to a Nvidia 3080 or AMD 6700). [/quote] Already have 3090, so no problem here :-P Anyway, do not really care about Ashes, if Sins 2 is coming, though, as alluded in the other topic, RT support would be awesome.
My favourite "scary" game was Call of Cthulhu: Dark Corners of Earth. Despite its incredibly shitty visuals, at least for the time it was released (2006 or so), somehow the game still had "atmosphere". It was first person game and there were times when your characters had no weapons to defend himself, so the only way to survive was to run! Playing the game actually prompted me to buy Lovecraft anthology books and read them - including the story the game was based on - to my surp
So i watched the PC Gaming show yesterday and then some Future game show and as usual, there were no games of interest to me presented. Well, few of them, maybe partially, but most likely not enough for me to buy. Like Twin Mirrors from DontNod, the creators of Life Is Strange, might be a good game. But then again, i am still yet to play LIS, apart from intial first 30 minutes or so...so why bother with a new one? Meanwhile, i bought CnC Remastered. After playing one campaign mission
[quote who="admiralWillyWilber" reply="4" id="3780399"] I think iron clad games has to do sins 2. [/quote] Maybe. But so did they in case of Sins 1 and that one is still on that list. We shall see.
Randomly found a game on youtube recently, which caught my attention...have to say at last, cause lately, i have not seen literally anything, that would make me be like whoa, thats exactly what i want, that is so cool and exciting, just bring it on already! There is Homeworld 3 coming, but that one is like 2 years away probably...and apart of that, nothing. Yesterday i bought CnC Remastered and as i suspected, played it for half an hour and now i have no urge to play again...its pretty in hi-
Here is the hoping one of those unannouced games, presumably the one on Cider, is Sins II.
[quote quoting="post"] But the % of games that involve some sort of social-path spectrum player is sufficient to make me wary of ever wanting to make a game for that genre. [/quote] Is that why we are still not getting new Sins game?
Best game: Sins Rebellion. Followed by Infinite Adventures: Sea of Stars, original CoD: Black Ops, maybe Deserts of Kharak. Cannot recall anything else i played even closely enough to these, so i guess these are my top by far. Dont know about the worst, but i was definitely massively disappointed by the new era of real-time strategy games. I bought Planetary Annihilation, Grey Goo, Act of Aggression, all of them failed me and i regretted buying them. The only one i guess i wou
Its awesome no doubt. But 4000 USD/EUROs is bit too much :-D It will be replaced by 4990x soon...which will probably have again maybe 200MHz more and those CCX modules inside each chiplet are going to be converted into single 8-core module...which will in turn increase performance once again. If i was about to buy, i would probably want to wait for that.
[video]https://www.youtube.com/watch?v=I3dC_rgruwE[/video] Enough said. The only game i would love to see announced as much (probably even more, but its close, both loved to bits for different reasons) is Sins:Rebellion 2.
My fav super-units in any RTS are definitely Rebellion Titans, especially Vorastra. Teleporting manta-ray of doom, which can drop phasegates to bring reinforcements and devour enemy fleets. Nothing can beat that, when it comes to awesomeness :-D Coronata and Ragnarov are sexy too, not so keen on the other three, but thanks to their abilities still more interesting than anything from SupComs or Ashes IMO, which generally feel like super-big and super-strong versions of regular units.</
Congrats. Who would have thought it can be resolved by direct communication instead of lawyering up[e digicons];P[/e]
I saw bunch of interesting games so far, but honestly, none of them appealing enough to me to buy. Maybe, just maybe the "12 minutes" game. I would like to see some real-time strategy game....this used to be probably my fav genre, even though the latest crop was kinda meh. Anyway, the only one shown so far is AoE II Remastered, so 20 years old game in better graphics. Aside of that, zero, nada, zilch. Seems like the genre is dead to big companies like EA, Ubi etc... while they seem to
[quote who="ScottTykoski" reply="9" id="3751274"] 3D graphics and a full-on strategy editor are certainly a bridge too far for VGM, but there are several elements from strategy games that we'd like to include. Timmaigh nailed it, actually - when there are so many PC Strategy games that give you awesome modding capabilities, I feel like that creativity itch can be scratched there. The niche we're trying to fill is less about "I have this specific visio
[quote who="Frogboy" reply="6" id="3751138"] I think once you get into strategy you're entering a very different era. This is more about the 8bit and later 16bit console era rather than being a Unity like studio tool. [/quote] Well, that is the challenge for you. Make strategy creator, which is fairly accesible even to those "B" types of players. Which means "code-wise" - everything is pre-made, things like map editor, rules, units, factions, weapon