Hello all! I'm working on a theme and I had the idea of making this: On the pic is the object I want to code - a stick-like object to follow the cursor and always rotate so that it points towards the center of the circle. The only thing I simply can't do is to get the rotation just right. I tried a lot of things but my neglection of trigonometry and math as a whol
vAIp33r
It would be nice to be able to resize, rotate and move an object in one step (like Object.Reformat 100, 100, 45, 0, 0)
[quote who="RedneckDude" reply="18" id="2237536"] @Anakey & RedneckDude you could always do it with a script (loop plus setshadow) Write me that script , please, and I shall owe you immensely..... [/quote] Here, this should be helpful: '/////////////////////////////////////////////////////////////////////////////////////// Sub Object_OnStateChange(state) If state="Command executed" Then &nbs
@Anakey & RedneckDude you could always do it with a script (loop plus setshadow)
I'd just like to add a couple of requests: -It'd be nice if children objects would remain in their position and keep their rotation (both relative to their parent) after parent has been rotated -It would also be great if a rotated object would keep itself anchored to a chosen point while resized (so creating rotated drawers would be easier and the final result better looking) These two would enable quite a few interesting takes on user interface imo [e digicons]^_^'[/e
I am making a little something atm and it would be a lot more useful if there was a way to open object properties window and do stuff you usually can do only via the properties window using scripts - mostly this would enable users to create own tools for developing new widgets and making their lifes easier. Also it would be nice to get OnLButtonDownEx and OnRButtonDownEx.
[quote who="_Martin_" reply="21" id="2195567"] Personally I think development should be concentrated in areas not covered elsewhere.[/quote] indeed Also @RedneckDude any magnifier should work with DX since mostly they only have issues with videos (except for flash videos)
I just remembered two things I'd really like to see (cant believe i totally forgot about them): 1. Enable parts of widgets/gadgets to be on different levels (one part Always on top, some other part at Desktop level etc.) It would be also nice if Z-order would be accessible through scripts. 2. Enable widgets/gadgets to steal/get focus - when using global hotkeys its very frustrating because the gadget shows itself because it has been set to visible by the hotkey but it is not i
[quote who="M-203" reply="8" id="2175642"] Quoting _Martin_, reply 6it would be completely impossible to automatically port other widgets - the only way is to have someone look at the scrpts and then manually rewrite/edit them in DX.From memory the Yahoo! Widgets are quite simple to replicate because they can be viewed in something like WinZip and then you can see the JavaScript used which often provides enough hints (especially where web interaction is concerned). The Sidebar Gadge
that seems pretty impossible, DX is very unique and I'm pretty much sure that with current bugs and unsupported functions it would be completely impossible to automatically port other widgets - the only way is to have someone look at the scrpts and then manually rewrite/edit them in DX.
[quote who="divyasugar" reply="11" id="2174882"] whoa whoa whats with all the hatin' I really don't need any templates for myself_________ Why are you fired up? Calm down [/quote] wasn't fired up at all, just wanted to clear my POV, also thanks for that beer[e digicons]|-)[/e]
[quote who="_Martin_" reply="17" id="2171786"] So are you suggesting that people do a lot of work on your behalf, in the hope that people will care enough to use what they spend a lot of time creating? We need support from Stardock, otherwise a future change could render all this work obsolete. We need positive involvement from all parties and a critical mass of users to adopt a "standard" otherwise there is no chance it will work. As per my previous post, suggesting such standards
[quote]While having a full blown standard template library in DX would be nice, I'd hope they'd rather use their limited resources to work on infrastructure & better support for components (already in the windows script runtime) and let the community handle the scripting side.[/quote] I absolutely support this idea- most of us would rather see new tools than the same old ones that have just been made more accessible. Also the "template pack" could be created independently
Wow I must post in this EPIC thread :) I've been at DX for about 4 years, last two were pretty intense. I am glad many bugs I noticed have already been reported here and I'm also glad that there are many great suggestions made. Well I'd like to give my 2 cents so lemme begin: - make DX not murder CPU as soon as something a bit larger or a group of objects has to be moved/resized/transparentized(i made that last one up but u catch my drift). - please fix at leas
Well I can't help you since I don't know how to use an already existing richt click menu... Don't really think it's possible, but even if it is I bet it is complicated (as in code injection and stuff...). (btw better late than never (November - February) [e digicons]|-)[/e]
Yeah I named it -1/-1 since I'll be using a multitude of little objects and I decided to name them after their relative coordinates. Just C/P your example and it works like it should THANKS A BUNCH! 10 internets to you, ehm I mean +1 karma [e digicons]:-"[/e] @ Tiggz I didn
I've been looking into System.PixelColor option and I just can't make it work correctly. This is the script I'm using: [code="vb"] hexcolor = Hex(System.PixelColor(System.CursorX, System.CursorY)) red = Right(hexcolor, 2) green = Mid(hexcolor, 2,2) blue = Left(hexcolor, 2) 'I added these Ifs because sometimes red, green or blue return "" and that doesn't really work If red="" Then
whoops, wrong room