I only played like the first two tutorials, then started MP. There are 4 good spots on the map for a base, when creating a base for scientists, you want to border directly onto iron. I won the game on the first try, I made my base in the top right corner, not directly on the top right, but the one more towards the middle. What you want to be looking for is an initial triangle of iron, if you can get a trapezoid, that would be ideal. I only discovered later in
Sir-Rogers
Scientific is hands down probably the strongest of them all, even if no as easy to play. The bonus makes it the most resilient to enemy blackmarket actions. In a customized game where there's no blackmarket action, scientists lose their big resilience bonus, they aren't the best race in that particular scenario. But in a normal FFA game they are, since enemyy blackmarket actions are the biggest threat to your economy. People don't know how
[quote who="DeftMunky" reply="1" id="3523323"] Should the sound turn off or should it go down in some way? I play a lot of Hearthstone and Hearthstone doesn't do that. [/quote] I'd prefer it to turn off, most games do that. Usually the sound amongst other things, except networking, which needs to run even when you're tabbed is in a loop that gets disabled while you're tabbed. [quote who="DeftMunky" reply="1" id="3523323"]
Game goes up to 2-2.5GB memory within minutes of starting a game, maybe being partially responsible for massive lags, UI being unresponsive. I still get other player's actions in realtime, so they may not be affected, in other games they have the problem. Looks like there's also a cpu starvation problem, as CPU usage jumps up to 25-30%, so cpu starvation in one of the threads. There are two "Coherent UI" exes running, one at 3% one at 15%. <br
Small but important, sound doesn't switch off if you alt tab out of the game. The loader bar also doesn't load once a lobby starts, so if you're alt tabbed you have no way of knowing. I alt-tab a lot.
Is there going to be a better system, like matchmaking and servers for the game? P2P is fine 50% of the time, very often the host lags out or the game lags horribly due to connectivity issues between player and host or the host's bandwidth being exhausted, etc etc ... Will there be servers and possibly a matchmaking system? Servers being the mot important part.
What's also interesting is that the buildings from a bought out player dont give the adjacency bonus to your production, so you will have to scrap and build your own over his existing buildings, in the case that you're close.
Scrap should get some kind of confirmation box, the buttons are all incredibly small. I accidently hit scrap when I wanted to send the wares. Lost that game for me.