Klaleara

Klaleara

Joined Member # 3408974
0 Posts 0 Replies 154 Reputation

This has probably already been posted, but I looked so sorry. But I looked in History said nothing, the announcements dont say anything. What does the update consist of?

3 Replies 3,858 Views

Is it really worth playing as a General? So far I havnt seen a real good reason. Assassins can usually take down all the mobs almost instantly, plus they can kill Generals pretty easily. So whats the use of playing a General? And what are some tips against fighting a good Regulus? I find it nearly impossible.

6 Replies 5,658 Views

I dont exactly expect it to be in the game, I'm just kind of curious how many people actually enjoy these kinds of games, and if they would like to see it in Demigod

11 Replies 8,003 Views

One thing I've liked in quite a few online games like these, is the abilitiy to do boss hunts, and do some co-op missions. I could see it being possible for that to be done in this game, but only as a expansion ro something. Just wondeirng how many people would actually enjoy doing co-op campaign maps, getting gear and leveling up in this game. Working on killing boss's that take strategic thought and all that. Worldshift did an amazing job on this.

11 Replies 8,003 Views

I like the idea I dont agree with the 25%, thats putting the General too close to the combat in my opinion. YOu have to figure that if your troops are fighting, your going to be at the halfway point. Basically that puts you slightly behind the archers some, which seems realistic. Your far enough to not be in direct danger, but close enough for a smart Assassin to wtfpwn you.

22 Replies 65,742 Views

I'm against it, this game is unique as its like a RTS, while holding strong RPG points. Base building just doesnt seem to belong. I could see maybe a single building that the demigod built upon for increased bonus's or something, like the Castle idea. But other then that, no.

6 Replies 4,757 Views

I believe right now, you can only get the later troops via upgrading them. Atleast thats what my matches have been doing, they are just time limited. When they say "Giants have joined the battle", they never come out till I upgrade them. And I'm glad its time limited, otherwise they would just rush the higher units, and that wouldnt be too fun.

7 Replies 5,502 Views

I believe that usually Squads is just like selecting a bunch, except that they are permently attached. So the pathing would be the same as grouping a bunch together, as it would for a permenent group. Just a hunch though. I am a believer that Assassin and General gear should differ.

183 Replies 450,088 Views

It was probably scrapped, they havn't updated the page in a long time to represent all the stuff that was added or scrapped.

9 Replies 3,351 Views

OrleanKnight not only is that blindly offensive, but not even valid. Soccer is only giving his own opinions on what Generals should be, the same as you. And to be honest, I'm not for a base sitting General either. Generals are always at risk of being assassinated, sadly they can't in Demigod if they are in the back of the base.

183 Replies 450,088 Views

I personally don't think Generals should just sit in the base, but they should be close to where the action is. Maybe give Generals a WIDE radius aura, that would make the General want to be close enough to combat to buff them, and enough to keep them in possible danger is an Assassin dare treads that far out. Generals should still have a fear for dying in my opinion. Also, like in my other Generals thread, I noted that Generals shouldnt get XP from kills, but instead get

183 Replies 450,088 Views