CapnWinky

CapnWinky

Joined Member # 3324540
7 Posts 24 Replies 723 Reputation

[quote quoting="post"] I realize FE is still in development, but at this point you guys probably have the major features set in stone. Here are some things I feel is missing from FE, and thus really should go into the sequel. Or you could read it as a list of things missing to take the game from "good" to "great" at release. 1) Sieges. The cooler this is the better the game will be. Mid- and late-game are all about capturing cities (at least it is right now beta3) so it needs

65 Replies 176,582 Views

I just had a chance to play the Fallen Enchantress beta and thought I would give my thoughts. Haven’t played or have been on the forums since EWOM so my apologies if the things I’m mentioning have been discussed to death. So from a first time player, here it goes: -It would be nice to name your cities and hero’s as you create/acquire them. It’s a small feature that goes along way. I like creating my own adventure and being able to name these things would h

2 Replies 5,545 Views

I had the same thing happen to me with Dragon Age Origins awhile back. I purchased it one day and the next day, it went on sale offering the expansion for free. I emailed Stardock and they made things right. Drop them an email...you may be surprised.

6 Replies 9,179 Views

I'm easy to please. These are the only things I would like to see at this point and they don't affect the current game playso hoping for "B" -Dual Wielding with unit design. -Naming geographical locations (forests/mountain ranges on the cloth map). B as well? -More variety of mounts/weapons/armor That's it. Keep up the good work, Stardock.

193 Replies 142,948 Views

Every single time I start a game (no matter what the size of the map) the AI always starts right by me. Will there be a way for the AI's be more spread out? I think this would be especially cool with AI's have the capability of starting on diff continents than you. To clarify, I don't want to have to mod it in, just wondering it will be an option at some point?

10 Replies 10,265 Views

In the game setup screen, I tried to just choose one other faction (2 players...me and the AI). However, when I get into the game, I noticed that there are more than one faction playing (and Im not talking about minor civ's). Anyone else have this issue?

0 Replies 2,290 Views

I get the following update after running the latest patch... "The procedure entry point CVPSHowGameModeScreen could not be located in the dynamic link library ImpulseReactor.dll" Anyone else getting this? Any know how to fix it? :)

0 Replies 83 Views

[quote who="Nchopper" reply="66" id="2728397"] Quoting Frogboy, reply 64Profligate - if you're dissatisfied, feel free to return the game. To be fair to the guy I am sure he is aware of that and he is allowed to express being disappointed because of what you yourselves presented to us of what the game would include and the reality of the current product. Don't get me wrong I personally am enjoying it and have been a supporter of you and your team for a long time, but comm

133 Replies 386,595 Views

I've noticed that particle effects disappear on me at random times. In the tile generator they will show up for about 5 minutes and then disappear (or minimizing the game and getting back into it). And I've yet to see any effect in the tactical battles screen. It's not disabled in the options so I don't know what I'm missing. Anyone else having this issue? Thanks..

1 Replies 3,866 Views

[quote who="Frogboy" reply="1" id="2685539"]Thanks for the feedback. We won't be doing forging until post release (forging of magical items). It's a plot point in the game. [/quote] OMG! The fact that it's being planned makes my day! WIN!

16 Replies 13,006 Views