Blarg, sorry...there it is with an actual link...I can't seem to edit my post; "edit" doesn't work... Behold!
LondonVonWolfgram
You want awesome? Check this out: http://www.zshare.net/audio/1862836027b281be/
I started playing a game without spending any of my level points, just to see if it would make a difference. I didn't notice anything directly related to gameplay, but when I hit level 11, the basic armor (I think it's Rokkor's) just appeared in my next available slot. I couldn't sell or drop it, and when I respawned again, it had vanished. I hadn't been doing anything unusual other than not spending points, and it didn't affect the rest of my inventory in any way, i.e., I c
I don't know if this forum has it, but isn't there a way, like some kind of code or something, that puts the all the dxdiag text in its own separate box? It basically is a fixed size box with scroll bars on the side so that no matter how much text you have, it's always the same size.
"The Spirit Engines have been ignited" is a fantastic opening line. Something bellowed out to start the battle. Sweet. I do like "Spirit" better than "Soul," and that idea of having the Spirit charge you up as long as you don't spend it is a great strategic pathway. Maybe if you accumulate enough, you can spend it all to empower yourself and buy a level, or up a skill by one, or something like that. And I think I would FTFO if Zeus shouted a
:sigh: Yes, I realize that they don't want an M rated game. Hence the ^^; emoticon (sweatdrop), indicating something along the lines of sheepish sarcasm. [quote who="xthetenth" reply="3" id="1869975"]Makes just as much sense.[/quote] [quote who="xthetenth" reply="7" id="1871301"]Doesn't make that much sense...[/quote] I see what you did there. So now my idea doesn't make sense, eh? ;) But that's really my point. It shouldn't have to be "not that bad
When I died with Torch Bearer capturing the center flag, I had the cursor over the flag checking the progress, but the bar stayed on the screen, even after I had respawbed and run around a bit. I'll post a dxdiag if someone thinks it's necessary; I don't want to take up a crapton of space for no reason. </p
A color scheme for each demigod might not be a bad idea; i.e., each has a specific piece of clothing (like Torchy's cape) that changes color, or maybe just the overall hue of the model changes tint. Not to a ridculous degree, of course; a bright pink Rook running around the field would be...interesting. ^^; Or, maybe a player can choose/upload custom colors or signs? Like a small picture file that would be applied to the model, like a sigil pasted across the Rook's t
I seem to have that occur randomly...I'll have to A + click multiple times, becuase it doesn't seem to register on the first one or two, but only occasionally.
[quote who="xthetenth" reply="3" id="1869975"]...and there is nothing awesomer than the idea of all the gods sitting up on Mt. Olympus idly betting on the contest...[/quote] And the only thing awesomer than that would be the gods on Mt. Olympus betting not gold, but the essenses of other beings. ^^ What use do the gods have for gold, though? Don't get me wrong; I would be thrilled if Zeus stopped by my store to buy some Bawls, but if they're as über-powerful a
One of the things that has bothered me about the story aspect of the game is the usage of “gold” to purchase things. Gold is obviously a standard in any fantasy environment as a means of purchase, but it doesn’t really seem to fit here. Given the layout and appearance of the level, a gold mine just sitting in the back seems to be a bit of a non sequitur, as does the idea of the Rook stomping tiny
I can buy the curse of the slug scroll, but after that, I can't interact with it at all except to sell it back. I can't activate it (with mouse or keyboard) and I can't right-click to drop it. I tried with all three characters and got the same results across the board.