BIF

BIF

Joined Member # 3309448
26 Posts 116 Replies 4,809 Reputation

On the main screen, the "technology" status bar (upper left) is nice, and I can float my cursor over it, but...why not just show me the number of turns remaining for the tech currently under study? It's inconvenient to move my cursor all around to get statuses, especially on larger screens. Please just make it work like the status bars showing each colony's current construction project; for example: "Xeno Experimentation (7 turns)"

0 Replies 9,296 Views

I'm not getting what makes a "galactic citizen". Who decides that Rochelle Schneider of Troy, Michigan I mean North America, has risen to such a high level of being? And if she's so magical, why does she need more training? I will say, I like the headgear. [e digicons]:inlove:[/e]

0 Replies 9,627 Views

Hello. Even under pre-Crusade, I always used bigger maps with more sparsely-spaced celestial bodies, and I also remove half of the races and all of the pirates. Space is supposed to be BIG and mostly EMPTY. It SHOULD take longer to get anywhere, especially in the early game when I haven't yet built advanced drive systems. Plus, playing a space game on a crowded map just feels wrong. Space isn't supposed to be crowded like Beijing, Hong Kong, or New York

35 Replies 125,358 Views

I know the founders got to pick a lot of names. Some of them are really, um...nonsense. I think the practice of letting founders name a system after themselves or their significant other, pet, or unintelligible mumbling was, um, less than ideal. Nevertheless, I want the following capabilities, and maybe they already exist. 1. When a dumb system name appears in an existing game, I would like to quickly rename the star and all of its planets.

1 Replies 22,954 Views

Hey, Galciv 2 is still a good game! Play that while you save up for a new laptop. Except when you're working extra overtime or your second job so that you can afford your new laptop sooner, that is. [e digicons]:erk:[/e]

11 Replies 6,670 Views

I agree. Static paintings of worlds is so ... "Civilization", made worse by being reused for many colonies way too often! I really hope that this is one area that is wide open for mods by artists willing to animate their submissions. For example, to show the water city with actual movements in the falls. To show the suspended city with actual trams or trains moving along the elevated causeways.

22 Replies 40,735 Views

I follow you that "some" space of each tile is set aside for residences. After all, people wouldn't stand for it having to raise their families in the factories, research labs, or hospitals. If we have "continent-sized" factories, though, that's sort of what it looks like. By not having residences somehow accounted for, acknowledged, or hinted at, that's what we make it look like. Excuse me, it's my bedtime now so I'll just lay my head down he

8 Replies 19,726 Views

So it says "everybody wants to live here". [e digicons] Fine, but precisely WHAT DOES THAT MEAN in the context of the game? I can build factories, farms, research buildings, defenses, and entertainment facilities, but I don't see an option to build apartments, condos, or little cottage houses with white picket fences. Maybe I need to research the hidden "Suburbs" research tree? [e digicons]:-"[/e] There are other examples of confusin

8 Replies 19,726 Views

I love the idea of having accelerated repairs occurring at shipyards and starbases. I agree that military starbases should have a higher, "bonus" repair factor, or maybe even have the ability to have a full-blown shipyard as an expensive module, only eligible for military starbases. One other thing, and I think this would add some realism. This came to mind after reading the post about continuing to use the survey ship even after battle damage from a skirmish with pirates.

15 Replies 52,213 Views

[quote who="node10" reply="2" id="3550112"] Scuttle and rebuild - faster. And no, it shouldn't be faster to build a new ship that to repair a damaged one. [/quote] I think sometimes it very well may be faster/cheaper to build a new one, depending on the manufacturing capabilities of the colony sponsoring the shipyard doing the work. Hello. This topic caught my attention, and made me think of the USS Cole, the US destroyer that was bombed by terroris

15 Replies 52,213 Views

Why thank you! I am in IT myself and also have some beta testing experience, so I know how to find bugs and write bug reports. [e digicons]*_*[/e] There has been no word yet from Stardock, but they ARE in Michigan. I think it's still snowing there. From winter 2012/2013. [e digicons]8C[/e] EDIT: Oh, lookie there, I have a badge! I wonder, can I make a citizen's arrest with it? Freeze! [e digicons]:jafo:[/e] </p

6 Replies 68,662 Views