I'm not fond of the robot either.
BIF
I think it just means that the secrets of the technology were stolen, giving the thief the +1 trade route. You still posses the knowledge, so you don't lose your +1.
On the main screen, the "technology" status bar (upper left) is nice, and I can float my cursor over it, but...why not just show me the number of turns remaining for the tech currently under study? It's inconvenient to move my cursor all around to get statuses, especially on larger screens. Please just make it work like the status bars showing each colony's current construction project; for example: "Xeno Experimentation (7 turns)"
Nicely put! Brakepads would be useful on a capital ship. [e digicons]>_>[/e]
I'm not getting what makes a "galactic citizen". Who decides that Rochelle Schneider of Troy, Michigan I mean North America, has risen to such a high level of being? And if she's so magical, why does she need more training? I will say, I like the headgear. [e digicons]:inlove:[/e]
Okay, thanks. I was just having a little fun there, but it still seems odd...I mean, we were building factories in the 1700's or as early as the 4th century, depending on what you call a "factory". The idea came to us long before we thought we could actually GO somewhere else.
Yep, I just got it on Steam. Checking it out now...
Hello. Even under pre-Crusade, I always used bigger maps with more sparsely-spaced celestial bodies, and I also remove half of the races and all of the pirates. Space is supposed to be BIG and mostly EMPTY. It SHOULD take longer to get anywhere, especially in the early game when I haven't yet built advanced drive systems. Plus, playing a space game on a crowded map just feels wrong. Space isn't supposed to be crowded like Beijing, Hong Kong, or New York
...build a factory? Or a research lab? It's a wonder we escaped the Drengin the first time. Or gave the galaxy the hyperdrive, seeing as how our homeworld doesn't even have an old shipyard in orbit. Are we sure we even know how to put on pants in the morning? [e digicons]B)[/e]
I know the founders got to pick a lot of names. Some of them are really, um...nonsense. I think the practice of letting founders name a system after themselves or their significant other, pet, or unintelligible mumbling was, um, less than ideal. Nevertheless, I want the following capabilities, and maybe they already exist. 1. When a dumb system name appears in an existing game, I would like to quickly rename the star and all of its planets.
Hey, Galciv 2 is still a good game! Play that while you save up for a new laptop. Except when you're working extra overtime or your second job so that you can afford your new laptop sooner, that is. [e digicons]:erk:[/e]
I agree. Static paintings of worlds is so ... "Civilization", made worse by being reused for many colonies way too often! I really hope that this is one area that is wide open for mods by artists willing to animate their submissions. For example, to show the water city with actual movements in the falls. To show the suspended city with actual trams or trains moving along the elevated causeways.
I follow you that "some" space of each tile is set aside for residences. After all, people wouldn't stand for it having to raise their families in the factories, research labs, or hospitals. If we have "continent-sized" factories, though, that's sort of what it looks like. By not having residences somehow accounted for, acknowledged, or hinted at, that's what we make it look like. Excuse me, it's my bedtime now so I'll just lay my head down he
Autosave saves to the cloud, but my explicit game saves don't go there. So I lose on average 4 minutes of gameplay whenever I switch from desktop to laptop or vice-versa. Is save-to-steam available for explicit saves?
I see now. Thank you all for the help! Edit: But now that I think about it, why not have options for housing?
[quote who="drakkos137" reply="2" id="3554298"] Build an approval mod here. Enjoy. [/quote] Approval mod...options seem thin. Do you mean like a consulate? Inviting politicians to increase approval of whom, more politicians?
Like others, I don't suggest using a machine with low RAM. Also, that lowly i3 processor is gonna howl in pain on bigger galaxies. I'd skip it altogether and start looking for an upgrade.
So it says "everybody wants to live here". [e digicons] Fine, but precisely WHAT DOES THAT MEAN in the context of the game? I can build factories, farms, research buildings, defenses, and entertainment facilities, but I don't see an option to build apartments, condos, or little cottage houses with white picket fences. Maybe I need to research the hidden "Suburbs" research tree? [e digicons]:-"[/e] There are other examples of confusin
I love the idea of having accelerated repairs occurring at shipyards and starbases. I agree that military starbases should have a higher, "bonus" repair factor, or maybe even have the ability to have a full-blown shipyard as an expensive module, only eligible for military starbases. One other thing, and I think this would add some realism. This came to mind after reading the post about continuing to use the survey ship even after battle damage from a skirmish with pirates.
Thanks! I don't use a mouse, I use a trackball because nobody makes a left-handed gaming mouse. So my middle mouse button is the ball itself. I have a mouse here someplace...but grrr.
[quote who="00zim00" reply="16" id="3550129"] Quoting Chibionineko, reply 15 Can you please add President Archer? http://en.memory-alpha.org/wiki/File:Jonathan_Archer,_2161.jpg <br /
Dumb question, haha. [e digicons]*_*[/e] I can't seem to find the controls for manipulating my ship design in 3D space, so it's impossible for me to affix parts to the underside.
[quote who="node10" reply="2" id="3550112"] Scuttle and rebuild - faster. And no, it shouldn't be faster to build a new ship that to repair a damaged one. [/quote] I think sometimes it very well may be faster/cheaper to build a new one, depending on the manufacturing capabilities of the colony sponsoring the shipyard doing the work. Hello. This topic caught my attention, and made me think of the USS Cole, the US destroyer that was bombed by terroris
That article pops up a dialog that wants your email address, and there's no way to dismiss the popup (no "X" to close it). I had to hit the "back" button to come back here. This happened to me using Chrome.
Why thank you! I am in IT myself and also have some beta testing experience, so I know how to find bugs and write bug reports. [e digicons]*_*[/e] There has been no word yet from Stardock, but they ARE in Michigan. I think it's still snowing there. From winter 2012/2013. [e digicons]8C[/e] EDIT: Oh, lookie there, I have a badge! I wonder, can I make a citizen's arrest with it? Freeze! [e digicons]:jafo:[/e] </p