Banned for having an odd number of karma. I'm really reaching. [e digicons]:cylon:[/e]
Cadalancea
Alright, I gotta think about it. I like the Illumina and the TEC one. The Sorrowsworn doesn't feel to much like the Vasari, at least in my opinion. [e digicons]:cylon:[/e]
Manshooter's got a point. The real damage nukes do is via shockwaves and superheated air. While granted, they are still dangeroud in space, they wouldn't pack nearly as much of a punch when simply striking a ship. For them to be truly effective, you'd need to use nukes in conjunction with something like a sabot round. Get the missile to burn and punch through into the ship before the nuke detonates, thus giving it that atmospheric advantage. @ Rezonator: I just used the Space shuttle
[quote who="Swordsalmon" reply="11" id="2274545"] It depends though, on the weapons the starfleet is using. Autocannons and missiles, for example, might be better off being fired at a closer range to maintain velocity. After all, shooting a cannon from several-hundred kilometers in space may result in bullets floating harmlessly instead of striking the enemy vessel.[/quote] No friction in space, the greatest bane of sci-fi! ;) [quote who="Juggernaut10" reply="12" id="2274
Hey, thanks a lot! I've been looking around for this answer. [e digicons]k1[/e] Problem status: Solved! [e digicons]:cylon:[/e]
Hells yes. My basic sector fleet consists of two Radiances and approx 50 destras. That is the answer to carrier spam or illum spam. When only one of those fleets can take out a novalith cannons or a kol in literally ten seconds, it is definitely beneficial to use destras. In fact, once they get up into the hundreds, they are near unstoppable. [e digicons]:cylon:[/e]
Am I correct in that there's only three factions so far? The Unified Explorers, Illumina, and Sorrowsworn? [e digicons]:cylon:[/e]
How difficult is it to modify the fleet capacity in Sins? I'm about to start a very very very long 28 star map with 250 planets, and I want to be able to have a sizable fleet to cover that much territory. I've only ever seen a 100x mod, which I don't want. I only want a double fleet cap, and nothing with the logistic or tac slots. Is that possible, or easy to create? Thanks! [e digicons]:cylon:[/e] Status: Problem solved!
There's no air in space. That's the only reason planes do bank in order to turn. In space, there's no reason to bank, and to do so would be worse than pointless. Ships in space would alter directions via altitude adjustment rockets, much like the Space Shuttle. Many TV shows and movies seem to be caught up in the idea that space is just like atmosphere, only dark and cold. Not true. The common perception of banking starships is incorrect, and Sins actually has it right when the strike
When you spend thirty minutes at your primary ship production planets finding the perfect spots for your cap ship factories and frigate factories in order to make what looks like an orbital shipyard, and then micromanaging a kol and two dunovs into the group to make it look like they're docked. All because it looks amazing and realistic. And then making a fighter squadron fly around it so I can film. [e digicons]:cylon:[/e] SSAF, whose username is 'all p
Hey, I'm up for faction member. If possible, I'd like to help with some of the back-story and world building elements. (World as in story, not literal galaxy-forge.) I've been hoping for this sort of thing. Sins is perfect for this. Thanks [e digicons]:cylon:[/e] SSAF, soon to be renamed.
Oh snap! Thanks for reminding me Spardason! I forgot all about Diaspora. I don't know how I can live with myself. They'd better release their Release 1 or whatever soon. I'm dying to fly a Viper. ( | [e digicons]:cylon:[/e] |) (it's
Banned for being tool-pretentious. [e digicons]:cylon:[/e]
@thingamabob: UNfortunately, the problem with Star Wars is that the movies are a tiny, tiny bit of the entire Star Wars culture and story. The EU is the actual meat of the franchise, and that's what fills up all of the main money making of Star Wars. Granted, it's mostly tied into the movies in that the same characters from the movies are occasionally in them, but really, Star Wars started out as a movie franchise, but it has transcended that. Sometimes I feel as though LucasArts has forgotte
[quote who="ManSh00ter" reply="13" id="2273465"]Yeah, well SWG didn't have space combat for a long time, and it was a great Star Wars MMO. Provided you knew where and when and how to play. The absolute best roleplaying experience I had online was in SWG. And that's where MMO makers continually fail in their design - the always miss out on the roleplaying tools. Forget your friggin' stroyline - we, the players, can always make a better story than your writers. In SWG, I was a Trando
[quote who="Granolan2021" reply="14" id="2273470"]I'm not saying that I'm a Star Wars buff or anything but I'm pretty sure the Sith have held onto the same ideas and beliefs they've had for thousands of years....why can't they hold onto the same space ships or body armor? [/quote] Would you want to use a revolutionary war musket, or an M16? How about a Model T ford, or a M1 Abrams Main Battle Tank? Ideas are eternal. Technology, is not .
Banned for havign a three dot ellipsis. It's four. It's four. IT'S ALWAYS FOUR! FOUR DOT ELLIPSI! BANNED! [e digicons]:cylon:[/e] fourdotellipsisisaninjokeinthestarwarscommunitybecauseofthediscontinuityoftheellipsiintheopeningscrollofthemoviestrustmeitmakessense.
I'm pretty sure it's still being worked on. Problem is, they're trying to convert a full game into a brand new one with a tiny team. Even if it takes five years, I'm there. I'll take that Viper, thank you! I'd say it's probably fits and starts. But of course, it comes out in two weeks! ..not [e digicons]:cylon:[/e] edit: Oh right, I think the demo is all fixe
[quote who="Annatar11" reply="8" id="2273402"] And I suppose you are right, Annatar. But if what we've seen so far is any indication of the game, it will no doubt suck, plotwise. It may be outrageously fun to play, but without a good interesting story, it's just not Star Wars. But at the same time, it is an MMO and not a single player RPG. I know they are trying to weave some story into each character's quests, but ultimately the curse of an MMO is that the setting provides not
The hypocrisy is one of the many parts of the newer age of Star Wars. Epitomized in Obi-Wan's face-palm comment: " Only the Sith deal in absolutes!" *Facepalm* BUt the differences between the original trilogy and the modern trilogy aren't as bad as this game. Really, all that was..odd in the modern trilogy was that Anakin Skywalker, the man who became Darth Vader, was a pansy. Oh right, and Darth Sidious is Dr. Frankenstein. And I suppose you are right, An
I'm sure many of you have heard of the eagerly awaited Star Wars: The Old Republic, a MMO created by BioWare and LucasArts, which claims to bring a new element to MMO gameplay. Story. So they say. Now, I don't know if I'm the only one, but has anyone else noticed the creative bankruptcy of this game? The clone, sorry, Republic Soldiers. The Clone Wars Era Nu-Class Attack Shuttle, no sorry, I meant the vehicle used by the Sith to attack the Jedi temple. The evil Imperials! ...w
[quote who="JuleTron" reply="21" id="2268534"] How could you know that? the game isn't even out yet. The devs have put more content into it then all previous Bioware games and expansions put together. What's this rant about ideas and creativity? Star Wars has been around since the late 70's, there isn't any truly fresh Star Wars ideas to come up with anymore. [/quote] The trailer shows clone troopers. A Republic attack shuttle. Dozens of Revan ripoffs. Pellaeon C
Well, I've done just about all i can with my RAM. My computer is running fast and smoothly now, and recognizes about 3 or so gigs, which is a start. And now my Nvidia card decided to asplode. Can't blame it, i've had it for seven years, and that sucker really heats up when running. It was only a matter of time. Now i'm stuck using the crappy built in computer graphics card, which makes my screen, no lies here, 640x480 pixels. So now my hard won RAM is for naught. Anyone know what a go
Huh, just took that test. .... The Machiavelli personality test has a range of 0-100 Your Machiavelli score is: 88 "high Mach", you endorse Machiavelli's opinions. Most people fall somewhere in the middle, but there's a significant minority at either extreme. .... Wow, that was unexpected. I answered everything with what I actually do and live by, not just beleive. Machiavelli, ftw. [e digicons]:cy
Well, crap. I was looking forward to playing it... Thanks Harpo. Looks like I was a gormless tard afterall. Back to my epic Sins game! Thanks again for the help, and sorry for being a n00b. [e digicons]:cylon:[/e]