hypocrisy 1. a pretense of having <span id="ho
EternalRequiem
... there is a thing called IP banning now on a forum I help run. if someone does it we mark said person/member as a spam bot and not only does it ban the member but it also bans the IP address. Normally we don't get spammers because we keep up on things and don't let them slip past our nets.
yeah... Aeligos... in about 15 to 20 years maybe even 25 years >_> no offense, I've love to see that now... so I won't have to be an old man by the time we get that stuff.
interesting Zombie!
Wow... this thread is alive still... O_o I'm surprised something hasn't sunk it yet... PRO-TIP: Stop posting in the thread, if BoobzTwo's keeps posting here when no one is posting... then that means they're barking mad and is only posting this to get attention. pretty much... ignore the village idiot cause it won't get any better or worse.
Interesting, can't wait to see more
I wouldn't suggest C&C4... it strays too much from the basis that made Command and Conquer what it is and was as a game series. I was rather disappointed when I got the game EA completely destroyed a good series with one game. Campaign was... how should I say... short and it seemed like they went through it too quickly, and not that I don't mind multiplayer which is the whole reason behind the game change... yeah... if you sacrifice other areas of a game just for multiplayer you n
I do and that looks like a fine ship now with textures on it. I thought it was one of the more corny models I made but with the right skin on it it doesn't seem so corny anymore XD
NICE, I'll send her your way if you like :p
[quote who="ZombiesRus5" reply="817" id="2936973"] Nice looking ship. What kind of role would it fill? [/quote] which ever role anyone wants it to, though it does seem a bit large for a cruiser :P with it's poly count I was thinking along the lines of Cap ship. I'll have to take a copy file and redo the smoothing a bit so it isn't so high poly for SOSE, unless someone with very good modeling skills can lower the poly on that 16k mode
hey there folks, remember that model I posted a few days back, here's a smoothed version look to it. btw... this is with 16k polys... lol yeah... that's a lot for a ship top side slight view of front and side <img src="http://img805.imageshack.us/img805/9189/newedit
[quote who="Gaston_DAoust" reply="1" id="2936719"]Don't worry. Regarding Elemental on this forum, all you'll hear is a deafening silence.[/quote] bugger off and quit trying to troll when the guy asked a legitimate question. Damion from the things that have happened, the game being released when it was with the amount of bugs it had it's okay really. Elemental WOM was the first game they built on with this new game engine they are using. They knew bug
[e digicons]:cylon:[/e]
Yeah... WOM has been beaten with a stick, flamethrowered, poked and prodded, stabbed and stomped on enough already. Go find a another game to complain about.
[quote who="FredLed" reply="795" id="2935371"]Are you using wings 1.4.1?[/quote] for that model yeah it's 1.4.1, I also have version 1.0.2 on my computer. I find that 1.0.2 allows me to do more with the extrude option then 1.4.1 does.
Here's a new model I made, it's not smoothed yet to give it the curves I usually have with my ships. Been making use of the bump function of wings3d now since I noticed I get fit in more details with it to make the ships stand out more. I'm also looking for suggestions on how to make the models more detailed prior to texturing.(mainly other functions of the modeling program I can use to utilize.)
WOW is all I got to say, those Chasm remind me a lot of Command and Conquer 3 Tiberium glaciers and crystal formations, notice the nice little effects you had going in the Chasm with sparks and stuff. Makes me wonder how your gonna redesign certain resource nodes that have to deal with magic, mainly crystals, will they have these nice little arcs of raw magic sparking ever now and again I wonder ^_^ I'm officially drooling now over the stuff that's being shown XD
Hmmm... then it's most likely an AI problem then.
Hey Heavenfall I noticed a biting glitch with the Goblins. I'm currently playing with my own custom faction, Altar, Resolin, Kraxis, Elves and the Goblins. I'm playing on Challenging and I've noticed something when I check the map using the reveal map cheat that the Goblins do not go after the goody huts around their first settlement. The other factions do this but they are the only ones that do go and clear them. I don't know if this is mod related or if it has anythi
lol is that the Kraxis emperor I see there!?
lol know what I find funny... lots of people call the creator a HE, HE could actually be a SHE >_>
It will likely be made with low end machines in mind but also have high-end specs as well for those of us who can afford computers like that lol
[quote who="Whiskey144" reply="146" id="2934676"]Except for the problem that the Bible isn't "non-truths" or lies. It is THE truth.[/quote] do you know how many times the Bible has actually been changed and rewritten?
[quote who="Gazz_" reply="7" id="2934479"]Correct. Combat will be resolved in a spawned first person shooter window.[/quote] Holy crap... it's Gazz from the Egosoft forum O_o
Ffffffff... now I'm [e digicons]:drool:[/e] that was very awesome and nice, can't wait to see more and I definitely can't wait now. I wanna see what the final product will look like. If there is a beta I'm already gonna be ready and on board XD