Eh well I didn't skin it, I leant the model to a mod creator and he modified it to specify the race he allocated it for. Which is Boron in the X-universe, current game for it is X3 Terran Conflict. I like what your doing with the ships in your mod ;) Also I've posted the ship before without skin and I'm sure we've all seen the skinned version of the ship done my ZombieRus in his mod, it's one of the Plague ships ;)
EternalRequiem
Hai all, been a while. I bring another finished model from the X-universe done. It's been fully textured and modified a little to what I gave him before but it's finally in the finished stages :p it's so gratifying to see a model I made in a game :D
Wow nice texture/skin job there O_o
Neat, also Zomb even though you told me what you need in the PM I sent you, What I should have asked is what you needed for Nephilim still and possible concepts of what you had in mind for shapes and stuff. Plague race tactical structure... I could possibly give you a base model to work with. As for the other race... well we'll see what I can do. With the tactical structures, what I meant for those was the buff or de-buff sort of structures that we had an idea going for each race
drool worthy particle effects I'd say, keep up the good work
pretty cool ;)
[quote who="Swiss Knight" reply="182" id="2947290"]Explain this one Mr. SmartGuy! Reduced 29%Original 1920 x 1200[/quote] very nice image indeed
IV = Intervanous
[quote who="Whiskey144" reply="117" id="2945431"] Quoting EternalRequiem, reply 115Agreed... the Rokh is a Railgun platform, I know this well because it was the last ship I got in EVE online before I quit and it's a nasty railgun platform. Granted the Caldari are missile junkies, the Rokh is the only battleship class that is designed to use railguns I have one beef with the video... you seriously need to work on the grammar. Invaded... died... wth? should be in
double post... ignore this...
[quote who="Whiskey144" reply="114" id="2945402"] Quoting Haiyooo, reply 113New Trailer from my Spanish Cohort, forgive the Spanglish! Trailer 1 video - Sins of New Eden Mod for Sins of a Solar Empire - Mod DB There's only two complaints I have: 1. RELEASE NAO 2. The Rokh fired missiles. It should not fire missiles. It should fire railgun slugs.[/quote] Agreed... the Rokh is a Railgun pla
YESH THE REVIVAL OF MONSTER LAIRS TAKEN STRAIGHT OUT OF FALL FROM HEAVEN 2 er... cap locks... lol good to see this good news XD
[quote who="Swiss Knight" reply="155" id="2942597"]Greetings comrades, we're gonna be showing off some gameplay in video form for the first time here, so you can get a sense of how DoV actually plays. In this after action report, I face off against hydrocarbon in a typical mid-game battle. Keep in mind this footage comes from the alpha build of the game, it includes some placeholders and other crap. For reference: Slavny Light Cruiser: Multirole
that's a beautiful model there, always good to see models done by you.
Nice video, things look a lot more lively in that map overview from the looks of things XD
It's too bad the AI doesn't update/upgrade units with equipment
[quote who="TCores" reply="35" id="2940043"] Quoting Cruxador, reply 34 Also the "less city micromanagement" in this interview sounded suspiciously close to "dumbed down" or "deemphasized", but it's Stardock so I'm at least far less worried than I otherwise might be. Understanding that FE is meant to be a shorter timeframe, more condensed game with a regional rather than global focus... [/quote] from what I've saw fr
lamentofthelost you'll get more help if you actually posted this in the support forum for elemental
Lets don't jump ahead of ourselves and assume what kind of game FE will be, we can speculate all we want but that will not change anything the developers decide game wise. Just might upset some people who are looking forward to the new game and what changes it will bring. I'd rather have little to no information about what's gonna be in FE because... well... where's the adventure about trying to understand new concepts in a new game? Imaging what will be in the game is
Where's my bunker buster round? cause... it seems... that's what's BT opinion seems to be made out of... lol kidding now. ugh... I need some sleep... @_@
races are becoming more unique with the mod impinc is working on now ;)
still bland... and yet you don't seem to follow what has been said by the developers. 1.3 will be when new stuff will be added, when new content is added. 1.2 was major bug fixing and extermination of bugs and glitches.
Yep, Homeworld 2 is the perfect platform for this... I remember playing the gundam mod a while back
[quote who="Cruxador" reply="1" id="2938757"]This is certainly an area that needs work compared to WoM, far moreso even than the land areas. At least, I imagine the Elemental Lord of Water should necessitate something here, but I hope we can get more than that.[/quote] welp... I think you just thought of the 3rd game for SD right there... Elemental: Lords of the Sea! [e digicons]:rofl:[/e]
You actually can use the ALT-TAB BUT it's better to go to the option menu instead of being on t he playing part of the game. I always go to the options menu before alt-tabbing out of the game. I've noticed I get less errors and crashes that way ;)