[quote]About the SMAC cluster of three: This is a bit of a long shot, but here it goes. Would it be possible in any way to make a cluster of three SMACs in place of just making one at a time(don't hurt me!)[/quote] my thoughts exactly i was thinking of having it where the model looked like three platforms and it would act in salvos so each salvo would be 3 mac rounds for the cluster [quote]Hmmm Ok I got another Question Lol. Im bored out of my mind right now ive been wat
cptkeyes
ok as far as makeing it so people with crappy comps can use it. we will have to make it just like sins now i dont want to have it were all of a sudden every one and there mother has fighters flying around. also as far as SMAC guns go there was 300 at earth in clusters of 3 and we are going for realism thats 600 fighetrs i dont think so we will figure it out p.s how amny people are trying to code things for this mod cause right now as far as coding its just me and canadaman and intill s
so that means its not possible
i notice somethings like one i did rename with my faction and everything but when you got and change capitalshipnametype "CapitalshipTech" it wont work if you made it CaptitalshipTECH" so its gotta be a file somewhere
ok what do i have to do if i added a new race to make its own ship names like how for tech its tdn and such i want to be able to make my own ship names with a separete race
ok for balancing purposes i thin we will nerf the longswords and pelicans cause if all frigates get some and now the platforms get them well thats alot of longswords
as far as the covies not know where earth is the only way do to do that is to make a linear galaxy mean ing earth is at one end covie homeworld is at another of course it wouldnt be straight make it more realistic now for the fireing at one time i have been messing around with abilities and you you remeber the fleet abiliting where they can all jump at same time im trading everything out so they would be able to
i like that one beter then the floating city
you mean when you pic your theme yea i fixed that to yea the reson it was so hard was becuase it was only an alpha there where no pics so unless you had access to the alphas it wouldnt show up
here i changed the icons finally notice booth the red icons and the center bottom screen at the bottom
yea it was really hard i couldnt type how to do it if you want to know contact me on the website and ill give you my email you got yahoo messanger? heres an example notice the red symbols and the symbol in the very bottom center screen
yea for player portraits you can just past them right over becasue all tgas have an alpha channel for the pic and the alpha for the portrait is just a whit block but for race logos its a little harder i use dxtbmp to edit all the tga files cause it gives you the alpha and the regular to edit and you can save as a tga file i changed my portraits to halo characters
i couldnt find anypost that would help me i have windows xp and when i run command promt it starts with C> then i typ in cd C:\Documents and Settings\Owner.James\Desktop\SINS MODDING\ConvertXSI and it tells me to many parameters- and then i type it again C> cd C:\Documents and Settings\Owner.James\Desktop\SINS MODDING\ConvertXSI mesh1.xsi mesh1.mesh and it tells me to many parameters - mesh1.xsi wtf i need help
get off this board sir no one in their right mind would make a comment like that i said good day sir!
it kinda is complicated this is where mine is C:\Documents and Settings\Owner.James\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods but if you try and get there manually you can only go as far as owner you gotta type the rest on my comp
heres something else i figured out it appears like that but still looks the same when i pick the theme i cant find the texture that lets me change it cause i want that symbol when i play not just when i load up tho check out the portrait
sure i can model them i just need to get a feel for putting them in the game and how to convert im sure you know that no 2 games modd the same way so im starting simple right now like names and such i know you are working on a mod to give to people right now im finished with a halo theme mod i have removed all TEC and TDN (for ship names ) to UNSC nd the music is all halo for TEC so i get that heavenly aura when i load up question tho do you have any messanger or teamspeak or some where we can t
aye ill have get those for you textures yes i just gotta get a feel for modding this game
I WANT IN im new here im learning the basics if i can find a good modeling tool and figure out how you have to incorparate all the ship info to add ships then i will help i have modeled a lot of halo ships for other games also things to consider the covy bastards had more accurate slipspace drives the only way i can see use useing this is by allowing faster jumps for them voices the human would be easy but the aliens voices you would have a choice 1 we make them speak english like in
ok im new to modding getting the basics whats a good modeling tool to use and where can i find a good modeing tutorial?