CaptainAanderson

CaptainAanderson

Joined Member # 3224764
15 Posts 230 Replies 19,068 Reputation

[quote who="Raging Amish" reply="19" id="2345488"] Quoting dresda, reply 18 oh i'd say about 100 should do the trick...against an un-upgraded one Yep. It's true. [/quote] Gotta try that sometime...

25 Replies 16,028 Views

[quote who="Raging Amish" reply="38" id="2345172"] Actually, I'll leave on this note. Take a look at the seekers stats. They're scary. [/quote] Seekers have the same stats as disciples, just a lower base DPS. Advent scouts (if i'm not mistaken, which i may be) kill all other scouts. [quote who="Raging Amish" reply="38" id="2345172"]I'm still lost as to where people took the scout tactic and interpreted it as a rush. I'm not saying I've never used them offensively, be

56 Replies 144,222 Views

[quote who="Volt_Cruelerz" reply="77" id="2345346"]shields are just layers of cold and hot plasma. Mitigation is adjusting the temperature/magnetic field strength/harmonics to increase its ability to absorb damage. [/quote] The only problem with this is mitigation affects the armor of the ship too and in the manual it says that computers are brought online to manage mitigation. I think the devs took some creative liberities with science here and just made mitigation

136 Replies 339,183 Views

Early pirate raids can be defeated with one cap ship and a repair bay or two. When the raids get larger, hangars, some turrets, and repair bays will do it. Pirates are a great source of EXP for cap ships, let your opponent spend their money on bounty while it makes your caps stronger. It gives you both an economic and military advantage. Hope that helps and good luck [e digicons]:thumbsup:[/e]

5 Replies 5,052 Views

If I'm rushing, i always scuttle my cap facotry just for the extra resources; it only amounts to about one ship, but if a battle is close it can help. I think the best rush is vasari against advent, if the map is small enough that the vasari can get there before illums come out then the Egg and asssailants (with a few skirmishers for backup) will easily beat disciples and seekers. Has anyone actually pulled off an Antorak rush with subversion? In theory it is similar to t

64 Replies 131,163 Views

Rushing has become increasingly popular (at least it seems to me) since entrenchment came out. It is a race to keep the player down before starbases come up and the lines are drawn. One of the hardest to counter is the vasari starbase rush, properly executed it will leave you with little choice but to waste your early game fleet in futlie attacks against it. The TEC Sova rush works on smaller maps, but it has been awhile since i have seen this used for more than an annoyance.<

64 Replies 131,163 Views

[quote who="Raging Amish" reply="77" id="2344246"]Just once I'd like to hear an advent ship have a male voice that gets bitch slapped, and then is followed by "What were your orders?" [/quote] "Our will be don--" SLAP "Why are you here? Go do the dishes"

137 Replies 318,122 Views

[quote who="Mooster" reply="16" id="2343063"] man we have stray so far from the Op intentions...lol [/quote] No, we are encouraging the devs to add zombies to the next expansion. Zombie pirates anyone? Zombies are what's chasing the vasari anyway, that's a fact. Space Zombies, yummm, brains...

25 Replies 40,435 Views

[quote who="Whiskey144" reply="74" id="2344242"]no, because if the missile body is destroyed against the shield, HOW DOES THE WARHEAD GO THROUGH?!?! [/quote] It could be that the warhead has a very high mass and is more of a kinetic kill vehicle, designed to flatten against the hull and punch a hole, than an explosive. It would still carry a charge, but a even a toothpick can hit with the force of a nuke if it is going fast enough... The missle body is too large for

136 Replies 339,183 Views

[quote who="Cykur" reply="75" id="2343998"] You shall repent! ....if you don't buy some Thin Mints! [/quote] OH F#%* The Damn girl scouts found me here too! @Deciever, i use destras all the time. They are cap killers, more expensive than illums, but i rarely lose a ship because of guardians, shield restore, animosity, suppression,... It is getting annoying being almost required to play advent to win a game with advent players of any skill. I

137 Replies 318,122 Views

[quote who="Unknown924" reply="29" id="2344210"]Well known fact for forum posters: the edit button exists for several reasons. One of them is so a thread creator can add to their first post if they come up with new ideas instead of creating a new post for each new idea. [/quote] He can't see it through his replica TEC spacesuit he spent the last year building...

30 Replies 16,327 Views

[quote who="Ascension" reply="11" id="2344204"]bro we get early PJI in our WEAPONS RESEARCH. our MO is trap and kill. my egg has grav bomb. i have PJI. i have star base. you try to jump out ill grav bomb you while my SB rapes you. games over just about. subverters even if they cant get in range of repulse itself can still hit the other ships within the bubble. it truly isnt an uphill battle. you just need to know how to use your units correctly. synergies are good and all but nothi

25 Replies 16,028 Views

The Advent need a strong late game fleet though, they start out with a pathetic lf and it takes a little while to get illums. The mothership helps, but until an advent player gets sufficient illums or carriers, they can be pretty much ignored. If they were weak both early game and late game there would be no reason to play them. I think the Vasari need some luvin though, their biggest threat to the Advent (subverter) was nerfed to hell and back...

53 Replies 21,544 Views

[quote who="Cykur" reply="32" id="2343822"]An Advent player REEALLLY shouldn't be making Illums if there is a metric crap ton of TEC scouts rushing him..... [/quote] They could just make scouts of their own or disciples, Advent scouts are just as tough as their lf. [quote who="King_of_kings" reply="35" id="2344060"]Did you know? A fleet of 10-12 scouts is essential for a number of reasons it is good against 6-8 illums as well as the same number of ja

56 Replies 144,222 Views

yngmon, if you want your message to be effective, then you must turn your attention to level 3 and allow the students to make of THe beginning and Level 2 what they will. For only in the absence of the teacher will the student learn

277 Replies 1,418,907 Views

[quote who="top vasari" reply="67" id="2343292"] If illums are the core reason for playing advent then that alone shows how serious this needs to get rebalanced. People play vasari because you need someone to keep the nutrals and i rareley see any real skilled people playing TEC. [/quote] Yup, Advent can't be balanced just by nerfing illums; without them an Advent player would never survive against TEC or Vasari because of a lack of combat ships. Disciples are squish

137 Replies 318,122 Views

The TEC are good, and i used to play them exclusively, but KoK has started three different threads about how dominant the TEC are without seeming to understand their greatest strenghts. It's the eco, not the ships that make a TEC player dangerous.

30 Replies 16,327 Views

[quote who="King_of_kings" reply="15" id="2343077"]Did you know the Kol starts with level 5 armor, the highest of any cap in the game? by buying your first two upgrades and setting reflective shield to level 2 you will have levl 6 armor and 50% damage reduction. making the kol tremendously haard to kil. by upgrading flakburst to 2 next over gauss rail gun you will be prepared for any bomber spam Food for thought? [/quote] Did you know that y

30 Replies 16,327 Views

[quote who="N3rull" reply="8" id="2342749"] I seriously doubt there is any positive chance of these ideas making it into the game. Sorry ;s [/quote] Agreed, just like starships it's not going to happen from the devs. Thats why we have modders.... hahaha

11 Replies 28,770 Views