Gnats3

Gnats3

Joined Member # 3185691
0 Posts 13 Replies 343 Reputation

[quote who="Heavenfall" reply="1" id="2032541"]How about instead of barracks per se, they can build tiny portals. [/quote] This could be okay, though I'd prefer if the units were directly controllable so that the General player has something to do. [quote who="Soccer194" reply="2" id="2032567"] thye prob with low health than all it would take is for 2 regs to keep on sniping him. He's dead[/quote] I think that is more a problem with Snipe than a problem with

24 Replies 5,167 Views

I originally posted this in the GPG forums and there was some agreement, so I'd like to propose this here as well. Right now, I think most of us agree that Generals need some work. Generals typically summon all their units while at the health crystal, then go into battle with one big mass of units, including the General him/herself. This essentially makes them an "Assassin with p

24 Replies 5,167 Views

I'd rather have some RTS in this RPG [e digicons]:\[/e] . But I'd love to have tournaments where every Demigod is a different side, assuming 1v1 in this game is decent. Or maybe make it like the singleplayer pantheon, where you have different combinations of Demigods playing against each other but each is ultimately playing for their own gain.

38 Replies 30,484 Views

That really depends on how the spells, items, and upgrades work. They could just spawn extra Demigods (they are just units) when the game starts and triple the number of buttons in the UI [e digicons]:grin:[/e]

14 Replies 45,643 Views

[quote who="taltamir" reply="9" id="2028346"] I can't WAIT for the campaign. I LOVE a good epic fantasy story, and with a game (and characters) like demigods this looks like it will be awesome! [/quote] I just have to warn you, the campaign probably isn't what you are thinking of. There will be singleplayer "tournaments" where you essentially play a combination of skirmish games to try to get into the Pantheon, and there might be a few cutscenes maybe, and there is pro

15 Replies 14,030 Views

TBO has put together a really great article about Regulus's skills, only this article is about designing the skills rather than using them. You can check it out over at Gamereplays. The goal here is to get a good discussion going for each Demigod so that we can make the skills as great as possible. The skills really have a huge effect on how the game plays and

2 Replies 4,097 Views

[quote who="The_Syv"]i still don't understand Why you guys don;t use a client server in the 1st place[/quote] [quote who="Frogboy"]So why was this done? There are many reasons for it. For one, it tends to reduce lag between players and in a game like Demigod where timing is important, reducing lag is a big deal.[/quote] [quote who="The_Syv"]it seems everyone will have to know how to open router ports to play fluently online [/quote] The entire point of S

31 Replies 26,916 Views

[quote who="DeadMG" reply="11" id="2027867"]You can't fight your battles without your General right there in the front line, so they're not going to be different from Assassins. I think the main problem is this dependency. If it were to be that a General did not have to be on the front line to function as normal, then it would be better. [/quote] Exactly my thoughts.

21 Replies 2,813 Views

I'm pretty sure the only singleplayer is skirmish and the pantheon mode, not specific scenarios like in normal RTS games. I would enjoy that stuff if it was included, however.

11 Replies 8,086 Views

I think I preordered in April or so... probably right after they confirmed that you needed to preorder to get in the beta. I've been interested in and following the game since it was announced (before then, even, when Scathis was still here and called it Something New and wouldn't give us any information), but I've never been a fan of preordering. I prefer to wait an extra week after release to make sure it doesn't turn out horrible :D, and it usually isn't worth bothering.

10 Replies 33,279 Views