Gnats3

Gnats3

Joined Member # 3185691
0 Posts 13 Replies 343 Reputation

Alright, to be honest, this needs some work. I read the first paragraph and my mental response was "wat". I got nothing out of it. I only understood after I read the other paragraphs, and it really helped that I already knew the story. The problem is that you have too many specific things that don't get explained. The 87 th migration? Hel-Gorgath's minions? Ancients? Wtf are these? "Sharing names and ways with his underlings

29 Replies 142,547 Views

Aesthetic (I hate that word) improvements would still be cool though :D

9 Replies 3,458 Views

Yeah, in Supcom at least, you say GG regardless of how good the game was (as long as no one cheated or was insulting or anything like that). It shows that you are either not a sore loser or aren't real arrogant from winning. It is recognizing that the other person tried their best, or was deserving of the win.

12 Replies 3,670 Views

I think that Generals simply need to be weakened significantly - half of their current strength or even weaker - and their minions need to increase in number. Generals should be able to stay on their side of the map, maybe fighting a little under the protection of the towers but not really attacking anything themselves except basic creeps like minotaurs and archers. They would have spells related to unit summoning, controlling units, and auras with maybe one offensive spell.

183 Replies 451,907 Views

Favor points are given for accomplishing things, like capturing flags and killing Demigods, in game. Obvoiusly winning is worth a few too, but they specifically made it so that you could try to achieve other objectives to get the favor points. There might be a bug in there too, but I don't think that is the whole reason for those scores.

13 Replies 2,548 Views

1) I'm not sure what you mean here. As far as I know, spells only get stronger when you "buy" the next level of that spell. 2) I don't know exactly how much but you get gold for controlling flags with gold mines (this gives a steady income) and from killing enemy units/Demigods. 5) [2500 / (2500 + armor)] * 100 = the percent of damage you take from normal attacks 6) "Permanent" items don't exist right now; you have to re-buy them every game. As far as

4 Replies 3,937 Views

Replays are pretty buggy still. They still get saved as LastGame.DGReplay, but they often get desyncs or stop in the middle of the game. If you are lucky you might get one to work though. You can't save them in the game itself IIRC but you can find the replay of your last game at My Documents\My Games\Gas Powered Games\Demigod\replays\[your profile name] or a similar location if you look around a bit, and then rename it or move it. If there is interest, I can update th

12 Replies 3,809 Views

I'm pretty sure that everything stacks, though I'm not sure exactly how some of it works. I think I can explain armor though. It basically reduces the amount of damage that you get from normal attacks. [2500 / (2500 + armor)] * 100 = the percent of damage you take. So if you have 2500 armor, you take 50% damage from normal attacks.

4 Replies 3,979 Views

Well, we've already seen the preview images of all the maps, so I don't think they will be getting much more complex than Zikurat. I doubt multi-level terrain will be implemented.

7 Replies 1,842 Views

I guess you couldn't possibly play with other newer players instead of messing up good players' games. Please, let's use our heads here. You want to have a good game. Everyone else wants to have a good game. That means you want even teams. That means you play with people who are similarly skilled. Want to play with better players so you can improve? Play ranked, or better yet, be nice and ask for some practice or something.

10 Replies 1,684 Views

[quote who="ZeratulTheDT" reply="1" id="1984564"] I disagree with any change that gives players the option to be lame and die repeatedly to ruin the game for other players. [/quote] So how do you play [i]any[/i] team game? If you play an RTS like Supcom and one of your teammates is a noob and the other team has all good players, you are probably going to lose; if you play an FPS like TF2 and some of your teammates get themselves killed repeatedly, you will have a big d

10 Replies 1,684 Views

I agree that Generals are a little too Assassin-like right now. I'd love to see the actual Generals made weaker in combat and increase their ability to make/improve units. In my opinion the General should be spending most of his time doing defensive fighting around the towers (where his weaker combat abilities are compensated for by the towers) while he controls units in several places on the map to assist the Assassins. Some of your ideas, like having the General do more of

30 Replies 5,532 Views

Right now, it takes forever to end a game. Even if you get the advantage early on, you can't make much progress because of the towers. Even if you kill the enemy Demigod(s), you still only get a few seconds before they respawn, which isn't nearly long enough to do much damage to the towers. Creeps can't help you much, either, since Minotaurs and Archers can't damage towers very well. However, if you just weaken the towers, you have the risk of teams just getting 5 Rook

10 Replies 1,684 Views