I do like robot AI competitions, be it the "dogs soccer league", "sort the stuff in the correct shelves" or "drive a hummer through a desert without losing more than 1 wheel", back when I was a small child I also liked the match "Deep Blue vs Kasparow". My absolute favourite games are real time strategy games and I find it very sad that the AIs in this games are all rather poor; so my question is why doesn't a chip manufacturer or a game developer/publisher or some other sponsor host an AI vs
TheBigOne
it wouldn't be first impressions anymore if they have revealed it before. *laughs* and I guess they will use a very stable build there with all experimental features disabled and of course using a tested hardware setup.
its the very nature of aoe spells to do less damage than 1-target spells and having an all in one weapon doesn't sound right for me, in case you meant my example, I like dilemmas and that would certainly be one
not sure if it this different behaviour allowing a skill to be either aoe or 1-targer would add something to gameplay, I mean you can hit a demigod + his minions with a aoe spell and if you really just want to hit 1 target, why not using another skill. would kinda take the decision away which skill to pick if the are allrounders. (I know I picked just one of your examples but I am lazy). That said I am perfectly fine if skills change their nature when you increase their level, if there
they don't, PAX was on their schedule already when they headed for the mid-august beta.
dunno how it is in your country but over here August has 31 days
Demigod is set in a future fantasy universe , and a mod doesn't doesn't necessarily need to resemble the main game, however this has just been a quick draft and if I do more work on it, I will try to give it a steampunky look
coolio, didn't find it offending just wanted to say that it wasn't made using max - you don't really need a tutorial for chess pieces as they are solids of revolution - I love them , even did in school when we had to calculate the volume of them^^ If I have enough time I might do a more polished draft of it. the Pwns need some sort of weapon, dunno what would fit yet.
thats an excellent Idea AZ. edit: just notice I wrote that myself already weeks ago :P
yes but making a random map symmetrically isn't that hard and it surely hasn't the goal to replace premade maps, neither in gameplay nor in art - but it could be a nice addition. If we get a nicely documented map file description it isn't that hard to do.
nah, done it in maya at university (I study sociology but still have access to maya there). I know it doesnt look overwhelming but I liked the Idea.
brn4meplz, if we get a random team mode this would be handy.
just a few rough concepts (I am not much of an Artist^^) The Chestriss Board Pwn : converts to Queen if he reaches Enemy Base <img src="http://img118.imageshack.us/img118/6540/luferxh8.png" alt="" width="
and Oak
innociv I think we can be pretty sure there will be at least 10 Demigods more likely something from 15 to 25. would be silly if you have to have one or more demigods in twice in a 5vs5 (and you don't really think they already revealed every Demigod they have, that would be like thinking there are only the 4 Different maps which were shown already.
Gnats3, you aren't much of an investigator are you? (*hints at her profile)
Usually I don't care about graphics much but Demigod has a real cool art style even nicer than Starcraft1 (don't think thats ironic, I love its timeless design). So is the context of a future fantasy universe broad enough to see a M.C. Escher like level? I promise I will buy an extra copy if there is one ;)
15 to 40 minutes is what they want to have as normal playtime for a match in Multiplayer but I guess it could vary a bit more in singleplayer as you can save the game.
alone for calling 2 Giants "Rooks" you deserve heavy punishment
there is no limit on how often you download it but they have stated they get suspicious if you download it 20 times a week from different IPs :P
Welcome Tyo, good to see a known face taking command. I am curious where Scathis works now, must be something really big and great. PS: We'll try to find ways not to kill your babies this time ;-)
just keep in mind that it will be probably debug builds during the beta sucking up some performance.
if you really want it for eye candy and better reviews of strange reviewers make it a opt-out feature at least
while I do not know more than you, I think that it would be very silly if there isn't a minimap. And its something I would campaigning for during the beta if it is really missing what I strongly doubt.
gamereplays has a nice summary of the already revealed Demigods (surely many more will follow) [link="http://www.gamereplays.org/demigod/portals.php?show=page&name=demigods-index"]WWW Link[/link] just see they don't have "Oak" in their list, but then there is only 1 concept art of him so far nothing more.