One thing I thought would be cool was the ability to INVADE planets using troop cruisers. Rather than have to sit there bombing planets all the time. It'd be based on Population. Each ship however should have something small like .1 Population unit. Meaning its preferable to bomb the planet before invading to avoid being overwhelmed. GalCiv did this well and this game really needs to do that because bombing planets all the time gets a bit boring. Plus all that planet health doesn't make
mr_cyberpunk
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The character development Star Wars Rebellion would be impossible to mod into Sins. A star wars mod is possible but none of the character stuff. Its a shame but aw well.
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I'll see what I can do about my comments. edit: Alright I have no idea which Enity the Missions are located in *sigh* or for that matter if they are in the binary files.
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this is a good idea, I think the AI is overly hostile and those stupid "attack my random enemy" missions are annoying. It'd be cool to reduce the frequency of mission requests too since they bug the heck out of you and non-aggression treaties are relatively easy to achieve. This would be awesome.
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