Man... This is an incredible mod! The two things that I felt kept this game from being truly great were the single proc coding and the fact that the ships just lined up and fired (as I think you put it "like Redcoats"). Well your mod helps fix one of those. Great work! One thing I noticed in testing it last night was that the capships just move till they are nose to nose and trade volleys with each other. They are not maintaining any kind of "optimum weap
Master-X
Due to the lack of multithreading in SoaSE, PROC-0 tends to get maxed out causing obvious issues (can you say S L O W). During my internet perusing I came across a nifty little program. It allows you to auto-set the processor affinity on most programs/processes when the computer boots up. I set everything I could to PROC-1 (Important: set them all as favorites, then set it to auto-set and start during boot up.) Sins only uses both cores for loading textures, so set it
Sorry if this question has been asked elsewhere...... I looked but didnt find. I am just wondering if this feature will be added anytime soon. I understand that it isnt something you can just quick patch into a game, it requires a massive rebuild of the engine code. But my Proc-0 is getting hammered even if I use my cpu afinity control program to run everything else on the other processor. Thank You for any replies..... and Good Hunting! Master-X<BR