[quote who="Greyfox2" reply="39" id="2894781"] Quoting JohnJames, reply 38Here are my reason to smurf 1) Trying new strategies. People rely on you to do well in a game. Not a good time to try new things. I try new things on my main. Some of my clanmates have tried new things on their main. You can too. My livelihood or life does not depend on it. If you mess up then nothing really changes. It's a game.
JohnJames
doesnt work with a name that has quotes and spaces like his does
Here are my reason to smurf 1) Trying new strategies. People rely on you to do well in a game. Not a good time to try new things. 2) Busy doing other things while playing. Cant devote full attention to the game cause doing emails, phone calls, etc. 3) To not be stacked against. Playing 3v3 no matter how hard I try to distribute the teams fairly people want to give me the two noobs. I get to develop my skills but not really fair to my&nb
[quote who="Pbhead" reply="17" id="2893901"]My assumptions are not wrong, I was comparing the damage increase to base damage, your comparing it to an equivilant damage increase. Its a different way of looking at the same thing. 30% phase missle bypass raises the damage delt against 70% shield mitigation by (.3 *.7+.3)/.3... 70%, or a factor of 1.7 from the base damage. (100 damge +> 170 damage) Now, YOUR math is wrong. .765 is NOT
[quote who="Pbhead" reply="7" id="2887657"]phase bomber: DamagePerBank:FRONT 76.900002 phase fighter: DamagePerBank:FRONT 30.750000 psi bomber: DamagePerBank:FRONT 34.410000 psi fighter: DamagePerBank:FRONT 16.000000 tech bomber: DamagePerBank:FRONT 44.400002 tech fighter: DamagePerBank:FRONT 19.500000 Your math on the phase missles is quite wrong.<br /
Thanks for the heads up. Can you estimate when this beta will go live? Is 3 the last one?
[quote who="Annatar11" reply="37" id="2890019"]Perhaps you can share some actual evidence of your testing, because as far as I can tell, magic doesn't exist in the real world.[/quote] because lum bugged damage couldnt exist?
advent can upgrade scouts, disciples, flak and fighters with 1 upgrade. vas dont have a way to destroy mass bombers/fighters. That said phase trap does need a nerf Devs may have intended carriers caps to have the role of killing other caps while battleship have the role of killing the other type of ships. Currently the halycon can easily stop scramble bomber with deploying fighters
[quote who="kryo" reply="3" id="2886993"]Diplomacy ICO appears to be up and running as of this moment.[/quote] yeah I just checked. its back up
I can login into the diplomacy beta ico, but not into the regular diplomacy ico. Entrench and vanilla ico works . So is diplomacy ico down?
[quote who="Greg30007" reply="100" id="2886425"] care to elaborate? Well one game i fully upgraded AM regen and Culture AM bonus. Build 30 hoshis 30 lrms akan and 2 carriers. Had demolition boots researched as well. While attacking advent sb 35 ilums and carrier cap. Killed SB and 95% of fleet while I lost only 1 carrier cap i would say 5 lrms and hoshikas still had 50% am if looked on average. I was disabling all his Ilums and repairing at the same time. [/quote] <
[quote who="wbino" reply="48" id="2885773"]quick question, will this update break diplo mods?[/quote] yes it will
Subj Domina needs a one word change. Changed needsToFaceTarget TRUE to FALSE for heal
[quote who="Yarlen" reply="39" id="2885727"]Sorry gang, the Communal Labor change didn't make it into Beta 1.[/quote] are there other features/changes that didnt make it or are not listed that will be in the next patch/beta?
Pacts with same race get level 2 pacts which about 50% increase only. Beta didnt change this
[quote who="Yarlen" reply="24" id="2885623"] ITS OUT go get it What he said. Damn you guys are fast! [/quote] or you are too slow j/k
ITS OUT go get it
[quote who="Derek06" reply="20" id="2885613"]after checking 'show pre-release versions' im still not seeing any available updates... impulse is up to date and tried restarting it several times tried using 'check for updates' but nothing happens...[/quote] they will notify us when they make it live
[quote who="Ghost1-_" reply="13" id="2885588"]I have feeling subverters will still be op with these changes..rather than radius change maybe consider antimatter/cooldown changes for distortion field? A similar kind of nerf is probably needed for distortion field now, to that of repulse 1 patch ago.[/quote] lol they got a nerf not a buff
[quote who="Yarlen" reply="11" id="2885581"] after one downloads and plays the beta can they switch back to pre-beta to continue playing online untill patch is live ? You can make a copy of your pre-beta Sins directory to play from that. You'll need to manually update your ICOPortSetting, however since beta testers will be on a different server than regular folks.[/quote] You can simply archive the game in impulse if locating the directory and making a c
Any map issue fixes? Skirantra got nerf. How about the other two carrier caps? Carrier caps as a whole needed to be nerf No Phase trap nerf? No Repulse nerf?
lol. Sounds good
Still not on impulse. ETA?
I would like random maps still. But I would like them to symmetrical among the teams. Not advocating for set maps.
[quote who="Greyfox2" reply="21" id="2875441"]Unfortunately however the worst bomber spamming offender is the skirantra which is only AM dependant for bombers due to an ability(fairly cheap one at that). Carrier cruisers are not particularly the problem here. [_]-Greyfox[/quote] Skirantra maybe the worst but all carrier caps are currently superior to all other caps and makes picking a non carrier cap opener an up hill battle