I use KIS and no reports of keylogger. I use impulse to reinstall from scratch.
JohnJames
things like join fleet and certain abilities will disable your ships from firing. Post replay when this happens
[quote who="Kullvox" reply="11" id="2912804"]JohnJames: correct me if I'm wrong. Are you suggesting I use ICO and create a game with a title like "friend vs." If so, that wont work. Like I said in the OP - I don't use ICO.I'm one of only two on my team that even has ICO. GuitarKid: I PM'd you.[/quote] You can go to ico and post a game title with your ip. A way to advertise you have a game up and waiting
[quote who="Kullvox" reply="7" id="2912708"]Good, most of you at least understand where I'm coming from. So nice to hear there are a few people out there outside my LAN circle who prefer 1 game per night instead of 5. We also like to play DS because it seems well suited for longer games with its tech tree tweaks. We are all patched to the latest version (checksum: 73571136) and are down to play that as well although we have experienced some minidumps with the most recent versio
Hey Guys I want to start up clan matches again. I hear that some of our members are deployed. I can recruit new members into DT so we can get some 5v5 clan matches going. Post if you are in DT and still around or post if you are interested in joining. List of active DT members JohnJames HowThe Quar DirtySanchez Star Siddy Mecha We need a few more to do 5s. I'
Clans members play on the same team. Thats the reason to join a clan. You get to play with players you know and trust. SOSE game culture doesnt allow for clan members to play as a team mainly due to the wide difference in skills and lack of players who online to bring proper clan competitiveness. We can restart clan matches again, but most DT members have moved to new games like sc2 and crysis. I can either restart DT or
BTW what were their records? Most wins or loses? or 0 games?
[quote who="Greyfox2" reply="4" id="2911949"]The only part it makes invalid is him playing crappy one game and good the next. It does not change the argument made against smurfing. One can generally gather how honorable another player on here is by the proportion of time he spends on a "main". [_]-Greyfox[/quote] Playing more on your main does not equal more honorable. You can be a jerk on your main. Better to be honorable always
Before ALLOY, ICO just allowed players to start a game and all the traffic gets sync with the host. Theoretically if the host dropped the game would move to the person below the host but if that person didnt setup to port forward on their router properly then game would just end when the host dropped or left the game. With ALLOY, ICO syncs the games also. Therefore if the host drops or leaves, the game doesnt skip a beat and keeps going. The bad thing is if
Post replay if u can
[quote who="myfist0" reply="2" id="2909360"]Each to there own. Some people actually like to play for a while. night of fun built around a single, empire-building game instead of the finely-tuned rush tactics spread out over several games in one night that most on ICO prefer [/quote] You can make a large empire fast. In optimal settings I can hit 100 creds/sec in 30 mins and over 1000 creds/sec in less then 1:45 mins. <p
[quote who="DirtySanchezz" reply="1" id="2907730"]Is there anything you guys can do about the in-game lag on Ironclad Online? It also seems to lag a lot in the chat lobbies. Those of us who use ICO find this very annoying. BUG: In some games, a player will quit but the game will not register his having left, forcing players on the winning team to either mop up or forgo recording a win to their player record. We know that the player has left because we can wh
[quote who="SPMaverick" reply="29" id="2907551"] quoting postKostura Cannon: Will no longer damage and stun enemy ships. So what do they do in the patch, just create a temporary phase node? If they don't damage ships and starbases, then how can you justify their expense?[/quote] they damage and stun buildings
I usually expand in 3 to 4 directions without upgrading fleet supply. But thats just me
[quote who="matt11573" reply="15" id="2905736"]bootcamp is a free utility you get with every mac OSX it allows you to partion off a part of your hard drive and place a windows operating system on it. it its been crashing less and less so you may see me on ironclad soon:D[/quote] most Macs crash due outdated drivers on the video card when it comes to games
[quote who="DirtySanchezz" reply="2" id="2906570"]Is this update for Dilpomacy only or is it also supposed to be available for Vanilla and Entrenchment? Impulse only gave me the option of updating Diploamacy.[/quote] its diplo only
When building refineries, you either build 3 (and a trade port to not disrupt trade routes) or none at all. Even at an asteroid you could make a starbase to continue the trade port and make 3 refineries
[quote who="JohnJames" reply="687" id="2905260"]Still cant login onto the Diplo Beta server. I have the expands version 1.19f(RC)[/quote] its fixed. can login now
[quote who="1Tiberius1" reply="9" id="2903710"]I would also love to see someone survive against 7 Vicious AI's all teamed up, what with their quintuple resource rate and mega build-time cheats. By the 20 minute mark you should have ~600 ships attacking you at once. On the flipside, if you start them at Easy, build up a defensive line, then save and load the game with them now set to Vicious... That would make for epic battles. Sa
Would recommend a speed reduction to carrier caps as a minimum change. Carrier Caps are the only type that can deal damage without being in harms way.
Kill the cap not the bombers
hot fix for all but can you login onto ico beta? still cant
[quote who="harpo99999" reply="84" id="2905412"] Quoting Salaena1000, reply 83discount is 10 off if u own the orignal sins.. not the expansions.. already pre-ordered:) now where is the info ont he beta? all other stardock games i bought got me in a beta of the game... why none mentioned here? do not do this to me.. give me beta!!! not yet, but we will have the option of beta testing when the beta arrives. harpo [/quote]</
[quote who="Yarlen" reply="15" id="2905095"]Hi gang, Enemy capital ships will use their Level 6 abilities under certain circumstances, if they have enough antimatter. Generally they'll opt for other abilities, however. As for scouts, they're really meant to just detect the mines so that more powerful ships or squadrons can destroy them. Scouts don't really pack enough firepower to take out mines quickly if when they do detect them.[/quote] Still ha
Still cant login onto the Diplo Beta server. I have the expands version 1.19f(RC)