At the first screenshot you can see a example about how the enemy attacks can be, you must not be afraid, this is not the biggest attack and many units will not give the victory to any faction against a smaller fleet with more powerful units. In this screenshot you can see some of the customized bombardement effects. <img src="http://media.moddb.com/images/
Nomada_Firefox
Here I have two new additions for the Black Sun. The Kedalbe Battleship, the equivalent, even better perhaps than a ISD. This is the Centaur Heavy Cruiser, a fire support ship from the Black Sun. <img src="http://media.moddb.com/images/m
something they have a lot of. If you are thinking it, the ISD is not a capital ship at any faction. Probably you will see many at big fleets with many other starships. At other thoughts, I go to follow my own tastes as I have made with all my other mods.
Really the Black Sun as a powerful army can be considered as something non too canon. But we could see captured star destroyers at many sources.
[quote who="RainEnvy" reply="404" id="3418912"] The only thing I really find weird is Black Sun having access to ISDs. Any chance they can just use CIS/Pirate ships?[/quote] I do not see some strange at this, I go to make the Black Sun as I made at my EAW mod. In fact all the mod is very similar.
Thanks to all you by answer my questions when I had problems.
More new units for the Black Sun, the Providence Cruiser, Vengeance Frigate and Krayt Destroyer.
Thanks by the answers.
Just a question, how can I count the string entries? is there any good program for it? About other matters, if I´m not wrong, the phenomena DLC adds more files.
Three more units here, I have added the LucrehulkB, ISD MKI and MKII from the Black Sun. <img src="http://media.moddb.com/i
I have added another unit for the Black Sun, the Munificent frigate.
I have added yesterday a new unit for the Black Sun, the Recusant Patrol Destroyer. I know, probably I must reduce the length from the unit name. About other curious things, I have been playing with the 1.8 and the new DLC, I like it. The new events are a new challenge. But the most curious improve is how all the game runs, I feel that it runs more smoother even with thousands of units in the same maps, of course, I´m not a big fan from big maps, they are too crazy bu
Sorry but I do not go to give you details. Just play with these units at my EAW mod and you can see some similar.
A new unit for the Black Sun, the Recusant Destroyer. These old Black Sun units have powerful weapons.
Thanks by the last 1.8 refs. I could update my mod to the last version with them.
[quote who="Wintercross" reply="391" id="3416220"] Quoting Dark_Ansem, reply 390 there was a MK2 venator? I think he meant Victory, there is a Mk1 and Mk2 Victory Star Destroyer[/quote] Not really, he is speaking from the Protector SD.
Well, I told few days ago that I would release it without finish the first step but I´m making it and with the last patch and the DLC the game looks better. Lately I have added the Protector SD and VSD MKII from Black Sun. I will add more soon, there are many very good units from this faction which I can add. About other point, this faction will have less different units than Empire or Rebel Alliance but they will be more than enough, at the end perha
I would like know the changes with the phenomena DLC and a download with the reference files.
A great surprise the new patch, I did not wait it for this month. Unfortunately I go to need again to make changes at my mod files, I wait the reference files. At least the new DLC and the patch looks very well.
Because I can by the moment, I have started to add the Black Sun units which they will replace the Psi faction.
I don't know any projects or project creators who have objectively finished a project they released early Probably you do not know to me. ;) I do not speak from SOASE but I have made many mods at very few time just because I did not make a impossible proyect, it is the key, at my opinion people should not make mods which they can not make. I say it because I have seen many people without skills starting big mod proyects and per
This mod is not dead by the moment.;) I have added the LAF 250 and the Heavy LAF 250 imported from the Star Wars Chronicles X3AP mod made by Arachno.R. These fighters will be spawn by the Corellian Strident Star Defender. <img src="http://media.moddb.com/images/mods/1/24/23772/AllianceShot4283.jpg"
Ah now remembering, I will not release the mod before I receive the next pack from Mon Calamari cruisers texture from Nawrocki, probably it will take some of time.
[quote who="GoaFan77" reply="383" id="3413748"] Will look forward to trying it out. Hope whatever is going on in real life clears up soon, all modders have that happen more than they'd like.[/quote] I wait that my free time be reduced for years because I go to start a new job. But probably I will not work at least one week per month, it can be enough time for mod any game. About SOASE, it is a fun game but it is not enough fun. However perhaps I will not finish t