Ok for one people are really not mentioning guardians... those things when teched up are amazing, the ability to push close combat units away is great! let your bombers deal with them 6 guardians microed to switch on the push one at a time is just incredible. with some defense frigs to cover the fighters and a horde of drone ships you have a moving untouchable factory... you can even take a few guardians out of the grav well and force a retreating player back into it. advent are desi
Dirly
Are you only using one type of cruiser?? I just dominated a pirate base with 2 caps 7 guardians... cause they own, 5 drone hosts, 14 crusaders, 7 illuminators, and a couple of the 3 subjecators. I lost one Illuminator...
yeah but if they can why cant I dang it!
OK, the ai in this with the alliances is alright, my only problem is that the missions they give have no relation to their alliances. many times i was put against their own personal allies, doing hit and runs just to get a 100% happeness but then when I watch them fly through that very space they dont attack / get attacked... So now im currently in a war wirth 3 allies that are allied with my enemies but not fighting them thus im bottled in. locked teams is too easy I want t