***RELEASED*** General Localization has been improved for the following languages: French German Spanish <li style="
Zultar327
*** RELEASED *** General Improvements to Multiplayer stability More localization work Added Active Match count to Ranked Queue <li style="font-weight: 4
Glad you're enjoying your time in OTC. We've heard the feedback about having some more narrative elements in Offworld before, and while we don't have anything to announce about this right now I would encourage you to stayed tuned.
*** RELEASED 4-19-18*** General Tutorials have been updated Players can now see their Masquerade name while when playing in Masquerade mode Some colony classes have had their resource price min
Thanks for the report, we'll look into it.
Giving everyone a claim does feel a bit... dull, though it may be a reasonable thing to do. I'm more interested in the idea of adjusting BM timers for different items. Founding 3rd/4th can often lead to picking up 2-3 cheap claims pretty easily mostly because your opponents don't even have the chance to consider purchasing them, and maybe increasing the timer would be a good way to mitigate that. There are potentially some other items that would be better with adjusted timers rather than the
Something to think about. If this were the system, how do you envision player counts other than 4 being handled? Also, last I checked Pirates are 100. But I might be misremembering.
That shouldn't have an impact on your ability to join queue, most players are currently missing this FFA count. Does your laptop have Jupiter's Forge installed?
That icon isn't actually there all the time. It will only appear when the colony that is present on the map varies from the default colony type, such as in daily challenge or campaign. That said, maybe it would be a good idea to have it always be present on the top bar so it could do what you're asking for, because that seems entirely reasonable to me.
I haven't been able to reproduce this. Could you go ahead and upload your replay so I can take a look? Regarding hotkeys, there are many things we'd love to have dedicated hotkeys, but eventually we just run out of keys. Your solution for looking at the colony is probably the way to go, I usually just constantly tab-cycle through everything while I'm not actively building.
Sorry to hear you're having this problem. I'd recommend you start by checking our support FAQ here . If this doesn't help, could you post any log files you have from when this error occurred? They're located in your Documents/My Games/Offworld/Logs folder.
Greetings Offworld CEOs! Work continues on Offworld, but we don’t have anything to show off just yet. However, with the recent launch of SpaceX’s Falcon Heavy, this seemed a good time to touch on an idea that’s core to Offworld Trading Company: the priv
Thanks for sharing pops, was interesting to see how that late game played out. Hope to see more from you in the future.
That's correct. This was to incentivize building the second pleasure dome making it a little more desirable. When PDs simply paid down debt often there just wasn't much reason for more than one player to build one, as it took a specific setup to make it profitable.
Offworld Trading Company has gotten a major patch and a brand new DLC this week, so we’re going to take some time today to break down what we’ve been up to for the past couple of months. Limited Supply Limited Supply is our new DLC, and it breaks Offworld’s rules in a way we haven’t done before. Featuring 17 new singleplayer scenarios, LS will a
*** Released 1/18/2018 *** Limited Supply 17 new scenarios, each with 3 difficulty levels More like puzzles than other OTC content, where the player is challenged to work around new market restrictions. Players are restricted in what they can buy/s
Replying here should be fine if you encounter the issue again. Now that the holidays are over I'll be keeping an eye on the forums consistently.
Truncated notes for the next_version patch General Cave terrain is now highlighted when holding down the “z” key Caves with resource access are now protected on HQ found Infinite Map Challenge is now an option while waiting in the multiplayer queue Player names are now hidden in multiplayer loading screen when in Masquerade mode Ranked Queue stats are now refreshed when leaving the 1v1 or 4P queues
There will be a twitch stream, I'm unsure what channel it will be on right now but I'll update the post before the stream once the decision has been made.
Next Version Tournament On December 9th (20:00 GMT, 15:00 EST) we are going to host another next_version tournament. Here are the rules: All tournament matches are 4p ffas, with a medium map and default settings, with the exception of Masquerade, Reveal Map, and Random Prices, which must be turned on. There will be five rounds. The first three rounds will be on Mars, with the fourth round on Ceres and the fifth on Io, assuming hosts are available. S
We’re always looking for ways for improve the competitive experience in Offworld Trading Company. Toward that end, today we’ll be making a new patch available o
We've gotten off topic here, so I'm locking this down. If you have genuine concern over your safety, those concerns are best voiced to your local authorities.
Certainly looking forward to this one. How does the blackmagic mod work with the extra Robotic adjacencies?
*** Released 10/26 *** General Added Marathon Mode game option In a standard game, this option increases stock prices by 50% In a Campaign or Stock Victory game, Marathon Mode increases the time limit for each match Buyout warning audio shortened AI now always plays with a stock delay Improved AI founding Campaign and Skirmish now default to Employee i
Can you attach your log file from after you've encountered this error, please? 1. Right-click "Offworld Trading Company" in Steam and select "Properties" 2. Click the "Local Files" tab, then click "Browse Local Files..." 3. Open the "Offworld_Data" folder and attach "output_log.txt"