Glad you watched it! Sure, strategy tips are always welcome, as you may have noticed, I'm not exactly a stellar player. Still, I imagine that I'm not the -only- bad player out there, so I'm hoping the videos are still able to show new players the basic gameplay. But yeah, strategy tips are welcome. I tend to read a lot of tutorials to be honest, but actually remembering all of it while playing is something else entierly, in particular while recording. :) Oth
VentGala
The second part of my Let's Play series is now rady, check it out if you have the time. I hope you enjoy it, but even if you don't, I am as always thankful for any and all constructive criticism. http://panzerlabs.blogspot.com/2015/08/lets-play-offworld-trading-company-part.html
I disagree with the campaign thing. I'm one of those players who are far more interested in single player than multiplayer, regardless of my current skill level, and I'm sure there are others like me. Playing single player skirmishes is a far better alternative for training, and the tutorial missions allready work sort of like a mini-campaign, so please keep the campaign as a more "meaty" single player option.
I now have a Let's Play Video uploaded. Check it out as I fail miserably to show you how the game should be played, and instead just end up with a confused and undeserved win. I may not be good, but at least I'm having fun. :) http://panzerlabs.blogspot.se/2015/07/lets-play-offworld-trading-company.html
@Agamemnus Thanks, I'll certainly take your suggestion under consideration. I sort of feel like it might be bright enough as it is, but I'm not sure, so I'm holding off on further design changes for a week or so. I need to let the current design "sink in" before I change it again. But I'm writing down any and all suggestions I'm getting. Glad you enjoyed the review. Skimming is fine, it's still sort of reading, right? :)
Thank you. Both for the answer to my question, and for the kind words.
Oh, I don't feel bad at all, I'm happy to recieve input. And yeah, modern and sombre is what I'm going for, so I'm glad to hear that's working out as intended (at least with the tweaked design). Thank you again for your critique, I would certainly agree that the blog reads better now. I do have some basic knowledge regarding colour theory, but sometimes you have this specific idea in mind that might work well on paper, but then you fail to adapt it to the inte
Wow. Sorry to hear that, but I appreciate the feedback. I'll look into making the background darker. To me it reads well, but it sure is more important how it reads to others so I'm glad you voiced your opinion. edit: Or rather, I made the background lighter and the text darker. Hopefuly it reads better now.
I just wrote a review of sorts of the game, perhaps someone will find it useful. The review might be overly positive, but I simply can't find a lot of flaws in this product, it's a very solid game as is, and it will only improve I'm sure. I also plan to follow up with a Let's Play video, so I'd also like to double check that those are allowed? I searched around, and everything points towards that, but it's always nice to be sure. Hope you enjoy the review/previ