@ byokinotora If you have the same problem that Coltskinner did, then hopefully the solution might be the same. When SOASE got updated, the version number for all the maps changed from 0 to 1. The ingame map creator changes this number automatically but, you have to change the number manally on your old ma
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It depends on what version of 'sins of a solar empire' you are running. This is an old mod so it wont run on updated games. No mods work right now on the 1.09 or 1.1 beta versions. I think this mod was made for version 1.04 of sins of a solar empire. That might be the reason why the mod does'nt work. Uzii, the creator of this mod, stopped working on it a while back and passed the project on to Danman where he has been updating it and adding more planets, stars, and anomalies. The name
How do you give people karma? I've been trying to give people karma but dont know how. [e digicons]:\[/e]
@Kastronida Go here and download the file for Solar Sins v2 [e digicons]:)[/e]
Finally finished updating Galaxy Forge. [e digicons]\o/[/e] Here's the forum with the link for the new version of Galaxy Forge: https://forums.sinsofasolarempire.com/304538 It is compatible with Solar Sins v2 or 7DS v1.3
Just did [e digicons]:rofl:[/e]
Yeah, i guess i forgot to mention that. All you need to do is replace the Gas Giant entity file from Sins Plus into SoA2. Hopefully thats the last the problem ;)
You guys are totally right, I forgot to modify the player files. Here is the link to the new modified player files: http://files.filefront.com/Playerszip/;11698304;/fileinfo.html If anymore problems still exist just let me know and I will try to fix them. :)
No problem, let me know if any problems from the planets side of the mod pop up and ill check it out. Also, if you want to create maps using Uziis planets on Galaxy Forge check out my other post here: Link
Ok, here is the link: http://files.filefront.com/Sins+Plus+with+SoA2zip/;11690373;/fileinfo.html Remember all credit still goes to Major Stress and Uzii. :)
Ok, I took a look a both mods and think i figured it out. You need to copy everything from Uzii's GameInfo, Mesh, and Textures folders into your SoA2 mod but when it asks you if you want to override any files click on NO . Now from Uzii's 'window' folder copy these four files into your SoA2 'window' folder: HUDIcon-planet, InfoCardIcon-Planet, MainViewIcon-Planet, and Picture-Planet. It will ask you if you want to override them, click on YES . T
Yeah it was finished, here is the link to the forum: http://www.celestialorder.net/showthread.php?t=5504 The download link is about 3/4 down the page underneath all the new portrait pics. The bad part is that you have to sign up in order to download them, but in my opinion the portraits were worth it :)
Make a regular phaselane connectig the two wormholes. Then click on the line connecting the two wormholes and change the Connection Type on the right from 'phaselane' to 'wormhole'. It should turn the line blue.
[quote]Yeah, I actually figured this out too using abilities and such. I can have a "mothership" create frigates, cruisers, space stations, mines, all kinds of things. Basically, if it can be made into a frigate, the "mothership" can build it. The first race I am going to try this on will be the Arilou. One giant UFO that will spawn other big UFO's, in turn spawning smaller UFO's. Kind of like Independence Day.[/quote] When I read this I immediately thought of this mod: [link="https://f
They can be one way if you connect a wormhole to a anything other than another wormhole.
You are saving the files in the right location. When SOASE got updated, the version number for all the maps changed. Make sure that the old maps work by opening them up in notepad and changing the second line from reading "versionNumber 0" to "versionNumber 1".
Yeah it's fine; sorry that it took me so long to respond. I had already done an update for 'pentalpha' in a map pack that I released. Here's the link if you want to check it out: [link="https://forums.sinsofasolarempire.com/304538/page/1"]WWW Link[/link] I tried your version of my pentalpha and it's ok, but I really liked your 'Black Hole Mania' and 'So were was home' :D
It's in the 'Texture' folder but, I think that the file that you need to replace is the 'BackdropFrontEnd' file also in the texture folder. The 'startup_loadscreen' file replaces the loading screen while the 'BackdropFrontEnd' file replaces the main menu screen.
[B]@sheepdogj15[/B] already done, check here: [link="https://forums.sinsofasolarempire.com/304538/page/1"]WWW Link[/link]
Yeah, won't that mean that traveling from one star to another will not be possible if you have a blackhole in the center? :NOTSURE:
Thanks for everyone's help, I finally got it. :)
Ok, I downloaded the Forge tools and try to open the "convertdata.exe," but only a black window pops up and then quickly closes before I can even read what it says (:( Any idea on why it's doing that?
I'm trying to merge files but I need to know how to convert binary files into text and then back into binary? Any help is appreciated :)
Now, if you want to use those new planets in Galaxy Forge go here: https://forums.sinsofasolarempire.com/304538/page/1 :)
[B]@thescroll[/B] Danman is currently working on Solar Sins v2, but the link to Solar Sins v1 is: http://files.filefront.com/SOLAR+SINSzip/;10095519;/fileinfo.html