Guess it's time to whip out the ol' credit card and pre-order. [e digicons]:erk:[/e]
RooksBailey
Good thinking, nonetheless. [e digicons]:beer:[/e] I wonder if such a system is possible?
I like the sound of this. The only problem with this idea is that, based upon GC, the question du jour always seems so arbitrary. Whenever there is a galactic council, the question is far removed from my concerns of the moment. It would be neat if your sovereign could call a council and formulate the question. I guess the question could be created using a system like that found in the diplomacy screen (e.g., Should Empire X have to PAY/SURRENDER/TAX, etc. In other word
Congratulations! I hope it's Martini night in the office! [e digicons]:beer:[/e]
While going through today's press releases, I found this interesting one from German game company, Headup Games: Headup Games has announced the launch of the official website to their upcoming game, Trapped Dead – the first tactical zombie survival game. Trapped Dead is a tactical real time strategy game where players control their characters in a 3rd person isometric view through a mature Zombie survival scenario inspired by the successfu
Same thing here. Cleared cookies but still no luck with IE8 or Firefox. Changed the avatar in joeuser.com and it worked!
Just tried it again...still not working. [e digicons]:'([/e]
[quote who="seanw3" reply="36" id="2710261"]I am gonna play this game so hard the expansions are gonna feel it![/quote] Ha! We have a winner for the best response! [e digicons]:beer:[/e]
Two weeks to go! Awesome! Is it too early to break out the Blackmore's Night CDs?!? [e digicons]^_^[/e]
[quote who="Pbhead" reply="59" id="2708669"] Red Storm Rising. heh... one of the time periods you get to play in this game.... 1993... woops, ussr doesnt exist anymore... hahaha... oh man, what an amazing submarine warfare sim...[/quote] You might like this: Red Storm Rising Remake You might also want to check out <a href="http://www.sonalystscombatsims.com/dangerous_waters/featur
Same here. When I go to remove my existing avatar, I get an "Upload Error: the image could not be removed. Try again later" message. If I just try to upload a new image, I get an "Upload Error: -200. Message: 500" error.
Same here. I just tried to remove my Sins avatar (sorry Sins, it's time to go medieval! [e digicons]:'([/e] ) and was unable to do so.
Ogre! This remains one of the best sci-fi tactical wargames ever made. I am really surprised no one has done an update/tribute game yet. I also liked its unofficial offshoot, Omega: In Omega, you got to build the Ogre (I
The boys over at Blind Mind Studios were kind enough to give me an interview with them back in July. A lot the material has already been addressed in this thread, but there are still some interesting tidbits in our article: An Interview with Blind Mind Studios There are also some new screenshots there (well, they were new back in July [e digicons]:grin:[/e] ).
The normal Sims I played once in the first version for a few evenings. I borrowed it while a friend was away. Mostly I really didn't get it. Same here. I never understood that craze with that game. Then again, I never understood the Starcraft craze either. [e digicons]O:)[/e]
Looks like the next Sims game will be a medieval kingdom simulator: The Sims Medieval This might be the first Sims game that catches my interest. A medieval setting could offer lots of interesting gameplay.
Very funny article on dragons. [e digicons]^_^[/e] Thanks for that! (and complete agreement on CGI. God help us, now we've got Cameron running around with CGI scissors [e digicons]x_x[/e] )
[quote who="Nesrie" reply="11" id="2659252"] Quoting CrusaderScott, reply 10They also need to completely overhaul the UI. More than anything, that kept me from getting into the game. I could partially agree with that, except the part not getting into it part. I would love for easier access to info in game. I spent way too much time looking at online spreadsheets and looking up guides trying to figure out what the hell was going on.[/quote] Ex
They also need to completely overhaul the UI. More than anything, that kept me from getting into the game.
I really like it! The seasons were so important to the medieval world on so many different levels! I'm not in the beta (yet), but I would hope the map would change to reflect the seasons/weather, too.
[quote who="Hawawaa" reply="14" id="2647085"]I want all three but... (I WANT GCIII NOW!) [/quote] A man after my own heart. [e digicons]:beer:[/e] I think the most exciting aspect of Elemental are the new possibilities for GalCiv 3! WEGO tactical ship combat...mmmmm. [e digicons]:dur:[/e]
What is a treasure map? I'm not familiar with Pirates.
[quote who="Frogboy" reply="118" id="2638196"]A big part of our objective for Elemental's art style is that in a screenshot you would say "That's Elemental". So many games go for the "Realistic" art style that it's easy to confuse one with the other.[/quote] Complete agreement on this. It's a different genre but I think Borderlands is a good example of an artsy look that served to make a game more memorable. When Gearbox announced the switch to the sha
More, please. [e digicons]:pout:[/e]
[quote who="CrusaderScott" reply="10" id="2633551"]Here's a follow up question to separate the men from the boys: What was the original name of the Infocom newsletter before a certain major publication threatened a lawsuit?[/quote] Since no one got it, here's the answer: The newsletter was called The New Zork Times . And yes, the New York Times did threaten to sue Infocom over the name, forcing a change.