That would probably make more sense, considering they're all listed under logistics. Oh well, I've been playing too much Gal Civ 2.
unrealcraft
From what I understand, each ship is worth a certain amount of logistics points. Most frigates are around 4-5, and the kodiak cruiser is about 10 ( I never use any of the other cruisers so I dont know their points), and all capital ships are worth 40. Now, each planet will expand the amount of logistics points available to you. You can also upgrade your planets to provide more, however, different planets support different amounts of ships. Also I'm pretty sure Logistics is hard-capped at 2000 ,w
Downloaded Beta 2 yesterday, and so far, I'm loving this game. However, there is one thing thats bothering me. Pirates,way too many pirates. From the insurgency spawns, to the maruaders, and the random 100+ pirate stack I found earlier(100 or so pirates hovering around an asteroid planet that I cleared out), I think there needs to be far fewer pirates. Seriously, in most games, I end up fighting 4x as many pirates as I do ships from rival empires. Well, thats the only thing about this game that