RedDragon1982

RedDragon1982

Joined Member # 2842177
0 Posts 0 Replies 187 Reputation

Yea, I was going broke and I didn't have any military. I was also playing on the smallest map, which made it a bit more difficult. The mistake I was making, was building only one econ building. Whats generally a good fac/eco/lab ratio on an average planet, say, PQ 10? On the game I'm playing right now, I'm doing 1 farm per planet. Should Happiness buildings be used? I'm finding it my taxes are too high, some planets approval will just continually fall.

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I'm using my own species, but used tips from one of the links about what things to pick. Also, does having more than 1 economy building add additional bonuses? Like, having 2 stock markets would give a 50% increase to economy for that building. Does that work?

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Playing the game on the easiest setting and I am LOSING!!! I don't get it. I don't get why I am having such a hard time.

12 Replies 41,116 Views

I'm back from a looooong absense of playing the game. I think I have a decent grasp of it(on planets that are class 10+, I put down 1 farm, 1 econ, 1 happiness, 1 influ, 1 starport, then the rest factory and research.) What I want to know, would be the numbers that each of these produce so that I may be able to get their full use, if that makes sense. I know the beginning always seems to be slow going, but I'm not sure if I'm doing a decent job or not.

3 Replies 2,934 Views