MrReaver

MrReaver

Joined Member # 283071
0 Posts 0 Replies 81 Reputation

I'm no modder, but I figure it can't hurt for me to try to help anyway. I loved HW1 (played it on multiplayer for about..3 years I think. It was quite awhile ago now). Regardless of whether the mod is based off Homeworld 1 or 2, theres really only 2 races to work with. The Kadesh, Turanic Raiders and Progenitors do not have a large enough variety of ships to work with (if *we* stuck to canon i.e. did not introduce new ships) to fill every void, I think. Using the Progenitors would be a

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I'd like to be still able to read the names of stars in the tactical view (fully zoomed out). When I play on gigantic maps, my pc tends to slow a bit (especially when I have a large force on screen), so the tactical screen is great for that, but I just can't view planet/star names. Similarly, it would be great to see fleet names. I like naming my starbases/fleets, and to have their name displayed in the tactical map would be lovely. </fo

894 Replies 381,069 Views

I'd like to be still able to read the names of stars in the tactical view (fully zoomed out). When I play on gigantic maps, my pc tends to slow a bit (especially when I have a large force on screen), so the tactical screen is great for that, but I just can't view planet/star names. Similarly, it would be great to see fleet names. I like naming my starbases/fleets, and to have their name displayed in the tactical map would be lovely. </fo

894 Replies 381,069 Views

I'm enjoying this more than I did for GC1. Thats really saying something there, considering I played that for days on end. The ship designer just adds layers of addictive quality, so much that its more than most realise. Just wish you had a few options on gun placement, e.g. if the gun looked nicer with the 'muzzle' part sticking out of a particular module, rather than a large 'turret' thing. Sure, it may not be as practical as a gimble-mount

11 Replies 7,911 Views