catwhowalksbyhimself

catwhowalksbyhimself

Joined Member # 2823306
0 Posts 31 Replies 2,478 Reputation

I think rather than trying to directly convert the advantages and disadvatages of the SMAC factions, instead remake them completely in GC2 terms. For evamply, you know the philosophy of the Hive, so what bonuses should they get based on that, rather than the bonues they got in SMAC.

38 Replies 21,982 Views

[quote]Wrong! We get the Hydrogen not from water but from processing hydrocarbons or some anorganic materials, or biological processes by some bacteria, or maybe some other source, but getting hydrogen from water is just way too energy inefficient.[/quote] Um--no. We get hydrogen mostly from water. Even if you were right, those sources still originally came from water. Hydrocarbons must come from ultimately organic source, in turn coming from living beings who got the hydrogen from w

75 Replies 82,419 Views

[quote]Ps. I come in peace. My intention is not to insult any Trekkies out there, I mean only to learn why so many people adore the series.[/quote] Then, and I mean this gently, go start a new thread about that. Don't disrupt this thread to ask a barely related question. While I have some things to say, I won't help you disrupt this thread to answer it. (I know you meant no harm, which is why I am trying to be nice) Anyway, since you didn't restrict it to official series, I w

46 Replies 48,259 Views

If you download a program that hasn't been released yet, isn't finished, and is being made available mostly for testing purposes, you shouldn't be surprised when it has problems. If you don't like that, wait until the game is actually released before you play it.

10 Replies 4,944 Views

Then all you have to do to squash your enemies is to never EVER research your own defenses. If you don't research them, no one else can get them. Stardock would have to program to AI's to do the same thing. Once again, no one could defend again any attacks, and the game loses much of it's strategy.

14 Replies 6,116 Views

It would be hard to think of a weapon that didn't fit into on of those three categories anyway. And if each had a type that no one else could defend against, then what is the point of defenses anyway? That makes no sense and would make it a worse game. The three types is great as it is.

14 Replies 6,116 Views

Some times, too, the statistics themselves make no real sense. Sometimes they just happen that way rather than being any real cause and effect, but it effects the companies bottom line the same way in either case. Which, by the way, brings up a forth market force that affects prices--operational expenses. Expenses for the insurance companies are more the higher the chances get they'll have to pay.

44 Replies 49,271 Views

We already have those in the form of mining bases. Such bases would be too small to launch ships or anything else. They would also be far too small to have even 1 tile on them. So you can assume that they do indeed exist in the game, especially since you can build asteroid bases anyway.

40 Replies 10,857 Views

[quote]and currently to charge an electric car it requires that much power[/quote] Sigh. No. They don't. There are people right now that have electric cars and live in entire self-sufficient houses. Electrics cars are not quite THAT power hungry. They just take forever to charge and have relatively low charge holding. But some of the ones being worked on are much better. Those problems will be solved, and relatively soon.

75 Replies 82,419 Views

[quote]electricity just moves the tailpipe to the power plant.[/quote] And power plants are generally FAR more efficient then a small gasoline engine and produce comparitively less emissions, if that is your main concern. However, you are making a huge assumption about powersources. Electricity is very flexible. You can produce it from just about any possible power source, anything from sunlight to fossil fuels, to water movement. Cars running with electric engines would ess

75 Replies 82,419 Views

[quote]Out of interest what was the actual word used to describe early Christianity since ‘Way’ is obviously English a language the early Christians wouldn’t have spoken or at least few of them would, as Christianity did take a while to spread to and across Europe. I would guess something in Hebrew and wonder if it’s a direct translation or a modern interpretation.[/quote] Greek actually. Give me a second. . . transliterated in English characters, it would be hodos, which can

40 Replies 71,799 Views

My only concern here is the fact that the name of their religion is the same as a real world one. You know it better as Christianity, but Chrstianity was originally known as The Way. One could see some reading into it as some kind of negative representation of Christianity, mostly because of sharing the original name for Christianity. Now, being what most of you would consider a highly religious Christian myself, I don't consider it a huge deal, and am pretty sure that this was not do

40 Replies 71,799 Views

Hydrogen powered cars are a stupid idea that will never come to pass on any large scale. They are incredibly inefficient. As has been stated, it takes a lot of energy from other sources to convert water into hydrogen in the first place. In most cases, the power source used could just as well be used to power the car directly, or the electricity used to create the hydrogen could be used to do so. In addition, hydrogen is a pain to store. Fuel capacities for hydrogen cars is relativel

75 Replies 82,419 Views

First of all, the link in your first post is broken. I had to figure it out for myself. Second of all--it's not very active. The latest stuff posted for most games are months (as in more than one) old. The more generic section looks to be a bit more active. There are other forums for these individual games that are far more active and have more stuff than this one. Like the one I'm posting in now, for instance.

4 Replies 6,918 Views

I've done some basic study of economics, so let me break it down for you. Wealth basically = work. The more work an average person can get done, through machines, automations, and whatever, the more average wealth there is per person. When people first began being replace by machines well over a century ago, a lot of people lost work. Yet compare early industrial revolution and before, where a day's work was sundown to sunup 6 days a week and sometime seven, no free time and likely j

44 Replies 49,271 Views

That part of the game is boring to me. I prefer the challenge of not being the most powerful and fighting my way to the top. The closer I come to losing, the more fun it is when I win. When I get to the point where no one can touch me, I just want to win the game quickly so I can move on to something more interesting.

6 Replies 7,297 Views

[quote] However, he rises a valid point: You DO research more or less blindly, because the techtree doesn't exactly tell you beforehand what you get. Makes it harder on the beginner, until you know what the improvements are. [/quote] True, but that's true of every 4x game. There's really no avoiding it completely, although I understand some of the changes in the new expansion should help. [quote] I think he was expec

20 Replies 12,967 Views

[quote] The ability to place a mining base or other type of non-population-growing outpost would be nice, though. There could be modules that would increase ship speed in the area like military bases, influence booster modules, etc. [/quote] Such a base would be too small in effect to make any difference on the type of scale GCII is based on. In fact, you can even assume that some of those quality 0 planets even have some very small colonies on t

15 Replies 11,739 Views

I have been playing turn-based strategy games, including the civ series, the MOO series, and Alpha Centari for many, many years, and let me tell you, I don't know what you're talking about. This game is fantastic. The AI is known as being one of the smartest in any game, although I've heard that it is pretty dumb if you play it on the easier AI levels. That's what you get if you play it in easy mode--it's easy! Sheesh. Some of your other complaints are actually features, in

20 Replies 12,967 Views

[quote] I've actually seen a minor race become more powerful than a major. Must of been one weak major. [/quote] Not really. Said minor had 6 or 7 planets, a sizable fleet, and better technology than I did.

40 Replies 10,857 Views