Thanks for inviting my character Esca to join you. No problem Embird...any of your characters are welcome to join. Sentient species taste better...
KzintiPatriarch
My opinion on the whole Nazi issue is that yes it can be offensive to have an empire based on that regime, but in an open & free society the solution is not to censor such things, for not only does it go against the very values of such a society, suppression only lends power, and generates interest, in the very thing you are trying to censor. If it was a powerless idea/image/idealogy, theoretically there would be no need to suppress it. In trying so stridently to avoid offending anyone, we ten
Well done, Kzinti Empire! It's not easy breaking into the top 10. P.S. Look right behind you. We're coming for you. Here kitty kitty. "All our senses are keen MottiKhan, so we need not look behind us. We would smell you coming from many octals away!" There is a sort of coughing/spitti
Mmmm! Kitties. They taste like chicken, right? "We know nothing of this 'chicken', but Kzinti flesh has a very strong and pungent taste. The weak among us are devoured by their litter-mates within a few moons of birthing. Only the swiftest and most ferocious of us survive to their first naming
I've been looking for the next installment every day for a while now. I hope you have time to write some more soon Themocaw. Also check out his Goodbye to an Old Friend story. Thats a good one too. Se
We are always looking for new and interesting prey. Your people sound like they would be very sweet and tasty! Sentient species taste better...
H'rrrr....well said! We are not what you call evil, but merely seek to assert our rightful place at the top of the galactic food-chain. We have found that Humans and Altarians are both equally delicious, but there are some from among both of those species that have the true spirit of a t'kzintar within them. We will welcome such beings to our Empire with great honor and comraderie. They will learn to speak the Heroes Tongue and earn their names through valor and battle. Thanks drrid
Please add the Kzinti Empire to the AltMeta. We hope to find interesting prey here. Sentient species taste bett
Viewscreens across the Kzinti Empire flicker to life with the seal of the Imperial Riit family shining forth, indicating that an official message from the Patriarch will soon follow. As the emblem fades, the regal image of the Patriarch takes its place. Even though countless parsecs separate most of the Kzinti from their sovereign, the sheer power of his regal presence is overwhelming to many. As with all Kzinti warriors, there is also the hint of barely-leashed ferocity underlying his majest
Perhaps a trigger for conquest victory could be implemented where under certain circumstances all the other civs surrender to you. Victory conditions could be something like your military power is 3x that of the remaining civs combined AND the same requirement for your population and/or manufacturing power (shipbuilding potential), or some other aspect of empire power. Another idea is to simply downgrade the points for a conquest victory. It would have some collateral effects, like skewing sc
But..but..but..Marshal -- you're EVIL! I thought kicking them when they were down WAS the fun part?! drrider Evil can get bored too...you can only kick someone so much before that gets old too. If I wasnt posting scores to the metaverse I would almost never go for a conquest victory. I used to always go for influence or alliance victory, but i
yeah beeen good shud be harder I don't want to turn it on it's head, but there should be SOME times when choosing good actually pays off. And conversely, there should be times when being evil does NOT pay off. <A href="http://www
Evil is not stronger. It is faster, easier, more seductive. The straight and narrow path should be HARD to walk. I disagree. Faster & easier translates to stronger, at least in this sort of game setting. Also, in the real world, evil is typically is a lot more self-destructive than good. I think the evil choices should reflect this. Perhaps what one person said about short-term gains vs long-term benefits is a good idea. <A href="http://ww
I like the SimCity series, but I think I will be more likely to try CivCity: Rome, from the people who make the Civilization series. It looks pretty cool. You can check it out at www.civilization.com S
I think that there may be too many variables involved for a game with all AI opponents to play it out quickly . Thats just a guess though, and I may not know what I'm talking about. It would definitely be fun to sit back and watch the AIs compete for galactic dominance. <IMG id=ImageResize_Image_2 alt="Sentient species taste better..." src="http://www.mypicshare.com/thumbs/20070803/vqrpalpt.jpg" onload=ImageResiz
I'm watching too...I'm always curious to see how peace-loving civs fare, because it is different from how I generally play. <FONT co
I actually did finally have the Peacekeepers event happen in a game a few days ago. I didn't happen to be at war with anyone at the time, and and my influence was stronger than any other empire, so I had no ships or starbases in enemy territory. All other empires had their ships & bases destroyed while I sat back and watched them all get whacked. I avoided being attacked by the Peacekeepers by gradually eating away at enemy planets only within my sphere of influence with both conquest and cul
Yep, that was the first thing I tried, and I'm not able to do that either. I think I'll end up just losing the points. That's annoying, but not a huge deal. On to the next game... BTW, the sole reason I changed the nickname, was because I decided to change my empire status to "open" (trying to get some other players) and I wanted my nickname to be related to the idea of the empire in some way,
I totally agree. Evil has the best buildings & techs in my opinion, and all the ethical choices reward you for being evil. I would definitely like to see different beneficial effects for good vs evil choices, and some events where the good choice is beneficial, but the evil choice is detrimental, and vice versa. Or some events where each choice at the extremes results in something bad, or good. This would make playing a pure alignment more difficult and realistic. Neutral rewards/penalties
I changed my nickname in the middle of playing a rather long game, and I think because I started playing it under the old nickname, and now have the new login info, I cant report the game. It keeps asking for the old nickname, but wont let me change it on the metaverse login screen. I can login and create a new metaverse game with no problem. Any way I can get this to work, and save my 50k points I just earned?
Sentient species taste better...
A proclamation to all Heroes of the universe! Hraak-Riit, 4th son of the Patriarch, announces the expansion of the Kzinti Empire into this galaxy. We are pleased to scent hunting-grounds rich with...h'rrrrrr...."worthy prey". Those who possess the true warrior spirit of a t'kzintar may earn their names by joining us in felling all grass-eating ta'sskin beneath our slashing claws. With each new victory we will feast upon fresh vatach, and there will be numberless females to make ch'rowl with.
I don't know if the minor civs in my two games where they expanded did it by conquest or influence. I think there should be some mechanic in the game where a minor can beomce a major at some point. Sentient species taste better...</font