I really enjoy following everyone's posts in the GalCiv forums. There is such a great group of players who actually have a lot of intellegent this to say about the game and I think it has been a great help to Stardock in making their games. I'd like to recommend you all see the developer series of Prisoner-Architect and try out the game which is still in alpha. Even if you don't try out the game watch the video series that the developers ma
iraklis52
I had a suggestion about how asteroids could be used. In GalCiv II they were used for production points when upgraded. How about bringing that back but having the asteroids have a limited amount of mining points before they just disappear and can no longer be there to be mined? A planets attraction and how much emphasis is placed on building up that particular planet could be greatly improved by mining focus. Would be great for early game build
I had a suggestion about how asteroids could be used. In GalCiv II they were used for production points when upgraded. How about bringing that back but having the asteroids have a limited amount of mining points before they just disappear and can no longer be there to be mined? A planets attraction and how much emphasis is placed on building up that particular planet could be greatly improved by mining focus. Would be great for early game build
Commanders and Ship Experience Addition I’m excited for the upcoming release of Galciv and was hoping to see the development of “Heroes” to create a more memorable gameplay experience especially with fleet battles in a sandbox universe <span s