Makes it easier for the not-so-tech-savvy players to better find the driver updates they may need.
Aexrael
Fix here, with description and the code changes. Elemental Forums - Mod
DirectX DirectX Redist (June) 07/06/10 DirectX End-User Runtimes (June 2010) DirectX End-User Runtime Web Installer
Nvidia 258.96 19/07/10 Download Link This is a WHQL-certified release from the Release 256 family of drivers (versions 256.xx to 259.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop G
ATI/AMD 10.8 25/08/10 Download link New features found in this release of the ATI Radeon™ Display Driver. OpenGL ES 2.0 support Video Quality default options Performance enhancement for Eyefinity Quad ATI CrossFireX™ configurations Anti-Aliasing support for StarCraft II The Default video options for ATI Cataly
You need to do further adventuring research, some techs only raise Quest level, were as others raise Notable level. The last patch fixed it so it's possible to gain lvl 5, but it's still bugged, I've been stuck at quest lvl 4, and seen world lvl 6 for notable.
You need a specific tech to raze cities. It's something like Fortifications, I don't recall offhand. But you can always look it up in the Heirgenemnon.
[quote]Hallo If i ´create a caravan and send it from one of my cities to another one of my cities i get a road between them. Do this do anything? Also if i send a caravan to a friendly faction, do this do anything? I ask because i was able to form a trade pact with a faction without having any roads leading to them. Wasnt sure if you needed to. Can anyone explain how the whole trading aspect works? with pacts and caravans? Thank you.[/quo
Two things to keep in mind when casting city spells. ) You cannot be stationed within the city when casting the spell. ) They have a limited range, of 3 squares if memory serves me right.
You need to research the Adventuring Tech tree, more specifically you need to research the "Quest" line. There are three different lines. ) Unlocks new Characters and Creatures in the world ) Unlocks new Goodie Huts and Quest locations ) Unlocks new Resources. You want #2.
[IMG]http://www.speedtest.net/result/566719367.png[/IMG]
http://www.spiderwebsoftware.com/geneforge4/index.html I wasn't to hot for his Avernum series, but Geneforge 4 was a great game. Looking forward to his release of Geneforge 5.
TR is fundamentally flawed at the base design, so it's hardly worth sinking anymore money in to. It's also closing down because it isn't profitable with the small playerbase that remains. It would be a loss for anyone to pick it up. That's money better spent on designing something that actually works right out the door, rather then picking up yet another MMO abortion.
The next gen RTS will be Dawn of War 2. It's about the only upcoming RTS that appears to shift the genre in a different direction. However true future will be some form of no base building on combat maps, focus on smaller amounts of units with better independent AI, persistent campaigns where your army and your success has an impact on future battles and territory you fight over, that's where the future is. The whole resource gathering is a legacy component from the days of the
[quote]Blair,I would like to try to save you and IC some trouble right from the start by reminding any Nvidia users that they will want to upgrade their driver to 174.74!(please read supported hardware specs./notes before installing)It is available to XP(32,64) and VISTA(32,64) platforms.Here is a WWW Link to ALL XP, VISTA drivers.Good Luck to all with crash issue. I know how fustrating it can be.PoorManDSO Out!!![/quote] Unfortunately the 174.74 drivers are only available as WHQL non-
It sounds like a driver issue, with the suspend function possibly? I'd check Dell.com for drivers for your Latitude D820, and see if there's anything that can be updated. Could very well be an issue with the Bios too, it's hard to say as the change log for the most recent bios doesn't list anything and Google comes up empty. Make sure that you have all the security fixes and updates from Windows Update. And lastly check that you got the latest DX files, from www.micros
[quote]I've been playing SINS for about 10 days and I like it a lot. But I notice today that it has apparently permanently damaged my monitor. I have a two-year-old at the time top of the line Dell XPS gaming rig, with an nVIDIA 7800 and a very nice [B]Dell 21 inch flatscreen[/B] monitor. This is the best monitor I've ever had, runs flawlessly, never had any problems. But I notice after some long sessions of playing SINS that the interface control
Twilight of the Arnor, Political Machine, Impulse, the 4x MoMish spiritual successor, and Society were all mentioned in the pod cast, and those are already known products. So it's not likely that the announcement is going to have anything to do with either of those. The most likely scenario, given the info that came out of the ramblings that were the GFW podcast, seems to be the publication of some other developer house's game. From the sounds of the podcast, it didn't sound like an
[quote]It's been mentioned for previous patches that in general you should not expect saved games to work with different game versions.I don't think it needs to be repeated before every patch[/quote] Don't worry, it'll have to be repeated by 1.04 too :P In general though, it's pretty common these days for games to not be save game compatible across different versions. It's unfortunate, but such is life.
While it may be frustrating to have files stored away in folders under my documents/my games/my whatever it's a prerequisite from Microsoft through the Games for Windows initiative. If you want the Games for Windows stamp you have to conform with Microsoft's guidelines. It'll likely never be anything that changes, unless Microsoft eases up the restrictions on where you, as a developer, can place the various files.
For those that missed it (And gives a toss about it too), Avernum 5 is now available for PC. http://www.spiderwebsoftware.com/ His Geneforge series is good too.
Guide hasn't been updated since Beta I'm afraid. I was holding out for the Forge tools before I even considered dabbling with updating the guide.
[quote] I have played about 10 games now, and I have never complete a single game in a regular fasion. I have yet to see the victory/defeat screen. Even if you have signifanct advantages over the enemy, it can still take you hours to finish him. People just dont have time for it and then tend to just quit. Suggestions: - High tier orbital bombardment upgrade have to be significantly stronger to speed up the planet aquisition in late game<
The scourge is probably the Space Ponies.
[quote] [URL=http://www.speedtest.net] [/URL] [/quote] Which doesn't tell us much (For all we know you could be sitting right next to the server, and get an amazing speed from said speed test. Where as reality of the internet is vastly different). You'd be better off doing a traceroute to Stardocks download server. <