TheGreatEmperor

TheGreatEmperor

Joined Member # 2535962
23 Posts 2,434 Replies 20,520 Reputation

No they aren't Sova's are good rushers, maybe not planet bombers. But the Sova has the best chance to take out other caps early game :P

14 Replies 30,120 Views

[quote] the game already has an issue with choke points, that would only exacerbate the issue. [/quote] Not really, with the extended gravity well, unless a system is fortefied with a mobile fleet it is very easy to skip over planets.

92 Replies 91,057 Views

There is one widely usd rush tactic that uses a Sova's quick strike supperiority in earlier games to kill the home planet. However, it only works if the person being rushed picked a marza because it lacks fighter capacity.

14 Replies 30,120 Views

[quote] 1. any news on more direct negotiation with the pirates/rebels/militia? what were the main aspects (you chose to alter) of negotiation that were a problem in beta 4 (and other games)? [/quote] Negotiations? Puh-lease, they are barbaric and must be destroyed. [quote] 2. i love huge maps. whats the max number of planets we can expect to see in the final release? does it number in 100's? [/quote] You can make it as large as you please, and then some, cause the

92 Replies 91,057 Views

I still feel sad, supply points being tied to planets made more sense. Not that other aspects of this game do make sense, but you know maybe I thought they would break the mold with this one. And what happens to the fleet support improvement of planets?

92 Replies 91,057 Views

I will be a trasnolatorerer... Schem: Learn my boobies!! LEARN!!! Annatar: I won't belive/trust your claims/speculations. (ps. I like using /) Multi: Good memories... ruined! :( Craig: FEAR MY GODLY MIGHT!!! *lightnings everyone to death* What I don't understand in all of this is why Craig just doesnt pretend to be Blair, log on to the forums as him and tell Schem that no one wants to play with him... ever :D

67 Replies 64,519 Views