looks supberb guys!
BradenK
BTW once the ST and SW mods are complete, Renfl and I already brought up the idea of a ST vs SW mod... We'll see on that one, but it is definetly a possibility.
Star Adder, congrats that made me laugh quite a bit Silveressa, please check out the Star Wars Mod Team! We could definetly use the skills you could bring in. We currently have no one to handle the music. We do have some coders, and at the moment, not a lot to code, but your assistance would be wonder
There's a team working on a Star Wars Mod. http://gc2swmod.myfastforum.org/index.php BradenK (Rogue Knight)
We're doing what we can with the Star Wars Mod. Renfl has actually offered to help us, the nice soul that he is. . When this mod gets up and running, we'll have to thank the Trekkies for giving us a hand . Renfl has been very kind in helping us with the processes.
The stuff he listed is what the pre-release will have.
it woudl be nice to be able to search uncolonized planets too. I find it difficult when I see a 26 grade planet on the map, and then I can't find it later when my colony ships are ready. I zoom out and look at the symbols on the planets.
Renfl, about the only thing we would have to do is balance everything. We'll have to look into it. Our biggest issue right now is converting the ships. Running into some problems
Renfl, I'm looking forward to seeing this too! And we're still working on the Star Wars mod . Hopefully we'll get some ships out soon. I'm interested in getting the ST ships. Once we get the SW mod done, it might be interesting to make a balanced ST vs SW mod .
I know no one really cares, but I do... Will there be a fix for the Survey Module\Galactic Guide Book cost issue (building a Galactic Guide Book doesn't make the Survey Module free, as it is supposed to do) at any point in the future?
I've always wondered about the survey module never being free even after the galactic guide book, but no one cares, lol.
the screen shots you can take on the shipyard screen. You just have nebulas in the background.
Something fishy going on with latest beta when upgrading ships. The game screen informs that it takes "a week" to complete upgrade even if the upgrade is finished alrdy. The reacently upgraded fleet still has the "upgrade : a week" message on it and also the upgrading icon over it. Even so I can move the ships after which the correct upgraded names appear on ship na
They first version did come out. We're waiting for the second now, as the first one had pretty much a game ending memory error. Hopefully in the next couple of days.
Who shoots from 15k away? All space combat I've seen and heard of has been no more than a couple of klicks away! At which point speed and size is still a factor. I'd like to see smaller ships have a better defense rating against larger ships, due to their size. I doubt this will happen, however, since you can arm a fighter with the same weapons you can arm a battleship.
I had the same issue. Near the end of a Gigantic game, and I couldn't save. Luckily, only lost 5 turns thanks to auto save. Nice feature, btw . I love big fleets, and I love big maps.
I also had blank fleet graphics. Even new ships, not just obsolete...
Update on the Star Wars Mod. We are making head way. Quite a few of the ideas we have are not possible to mod, and it is slowing us down a bit, but we are still working hard to get this mod complete. It will take time, so please be patient. If anyone has any idea where we can find these models, please e-mail me at [email protected]. We are looking for: Action VI Transport A-Wing B-Wing Gallofree Transport TIE Advanced x1 We are also looki
I would want to use it to make something only available to core ships. It was also an idea that, unfortunatly, cannot be finished to to the game coding, would have hopefully made starfighters more useful near the end game, as I wanted to add a defense against certain weapons built into the hull. But it will only work for core designs.
would putting the techs in the tech tree AFTER the last technological victory tech work? The game would end, (theoretically) but you wouldn't get to those other techs.
Does anyone know of any programs that are free that I can use to just view models in this format? Milkshape is out, as I've already used the trial version for another game a year or so ago. Thanks.
oops. I didn't check the boards a few days lol. Thanks
Is it possible? What I'm looking to do is something similar to the speed ability attached to every hull that gives it a base speed in game. Is there a way to do that for defenses? Or is it possible to attach components to hulls, instead of designs? Rasori has helped me, and we've not been able to find a way.
But is there a way to restrict things to smaller hulls only?
any help is great help I'd appreciate it, and so would about.... 5 or 6 other people?