First post. I am really enjoying GCII; but, I do really miss the tactical combat of MOO and MOO2. I still fire up my old computer occasionally and play a game of MOO2 or MOM or X-COM. To me the payoff on designing your custom ship was actually controlling it in the tactical battle. In addition, MOO2 allowed you to attempt to withdraw damaged ships before they were totally lost. I liked some aspects of both combat systems but overall preferred MOO2. MOO had no control over the num
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