ok, thanks man
smjjames
can I have an answer to my question about designing the colony ships? because from what I've heard around here, the core ships are kind of sucky and its suggested you design your own rather than use the core ships.
a question here, I'm doing the demo atm, but will get the game in a few weeks for my B-Day, so it doesn't hurt to pick up a few strategies now. my question is, when I start, since you don't want to use the core ships, should I buld colony ships with one or two colony modules?
when you custom build ships, they do stack, and you're right, that core colony ship does NOT stack, I've never noticed that before.
so colony pods don't stack? didn't know that. I'll have to check that out in the demo (getting the game in a few weeks on my B-Day)
kewll! did you use the Kryo's ship designer mod for that?
in general, I think the micromanagement of planets needs to be toned down a little. although I am doing the demo and not experiencing the latest stuff.
heres one: even though I'm doing the demo atrm and don't know if its different in the game, there needs to be a way to tell the difference between planets and ships on the minimap because they are symbolized both by a triangle. and heres one annoyance, the turn button is too darn close to the minimap because if you try to click the bottom corner of the minimap, its easy to accidentially click the turn button <img src="http://images.stardock.com/gc2/T_DL/smiles/Tongue.gif" b
Some are kinda origional like Kwilas, or Cordelia (VERY similar to Corellia). you forgot Hoth! I haven't seen that one yet in the demo, I guess because there is a limited set of names, maybe 20 or something because of the limited map I can do in the demo, so the names get repeated over and over.
hmm, yea, in the demo when I picked lucky, I seemed to have more planet events when I colonize planets.
sounds more like a joke to me than a glitch, the game is full of various jokes and puns. Although the description does seem to be typoed or something. or maybe its meant to be like that and be funny...
hmm, maybe it ran out of names to use? I'm sure there are hundreds of star names to use but its possible. although personally I'd like to see some real star names like Vega, Deneb, Altair, Bellatrix, etc instead of some of the names such as Florin, Wardell, Gladstone, and Iversonia because well, I just don't feel like they are sci fi or origional enough. Some are kinda origional like Kwilas, or Cordelia (VERY similar to Corellia).
I guess its an ok mod for grammar 'freaks' like you or others that are annoyed by the grammar, but I don't mind too much, unless its so rampant that its difficult to read. IMO it'd probably be easier to submit the grammar errors to Stardock and I'm sure they will gladly fix them for the next patch.
not even in the demo. and thats pretty wierd, must be a fluke of coding or something.
yea, the scouts are doing that even in the demo, its wierd and annoying. although I'm just making two scouts and on the small map only available to me, one scout is enough anyway as the survey ship later gets set to auto explore. and it has to be a bug related to the pathing. at least the survey ship you get at the start doesn't clump up with the scouts when you set it on auto explore.
maybe you just kind of maxed out the research capacity? I don't have the game yet and I only have the demo, so I honestly have no idea.
you mean patch not expansion pack. and the game has only been out since what, February. kind of early for an expansion pack. well he asked "when" my expansion packs are already being created after 1 month of release. The developer make the real money on expansion since the engine is already created, most the code is written, and it already has a lot of publ
when will the expansion pack be coming out and will it include scenario and map makers like in Altarian Prophecy? you mean patch not expansion pack. and the game has only been out since what, February. kind of early for an expansion pack.
yea well I'm using IE and I'm having the problem where the forum only updates the newest posts every half hour or so, which is what it seems programmed to do and is really annoying.
so pretty much those tips were for the full game when you are playing one of the races with a more advanced start than the Terrans which is the only one I can play in the demo?
Nevertheless, this game is about having fun and most of its fun comes out of my own imagination for me, so I like to play various custom races with changing abilitys, ship designs, colours and most important with various background stories out of my fantasy ... true, very true! <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.g
perhaps it will be released on June 2nd or so and be a cool B-Day present with the game! not really though, LOL.
that'd be way cool! I'd like to see my idea for a custom race in action as an AI just to see how it would behave although, no idea about setting the specifics for the AI if it plays a custom race.
well, theres a best AI race thread, so why not a best player race thread. like which ones do you like to play, have the best stats, etc. you can also include your custom race if you like, but I'm just wondering mainly about the races that are already in the game
/bump I'd like some clarification here please?