igorCRO

igorCRO

Joined Member # 2494464
5 Posts 19 Replies 587 Reputation

[quote who="Frogboy" reply="10" id="3669977"] Quoting tasgilt, reply 8 Question, will your spy act as a counter-spy to all your planets? Or will you have to assign one to each planet to protect it? Your unassigned spies provide counter-intelligence services. When a spy shows up on

56 Replies 333,691 Views

[quote who="Campaigner" reply="15" id="3540594"] I think it's great! [e digicons]:)[/e] Modders will now put more effort into their mods and be justly rewarded. About time they get rewarded! I wonder how much Kael would have made on Fall From Heaven [e digicons]o_O[/e] [/quote] or they will rush the mod out so they can start charging money

41 Replies 305,656 Views

[quote who="Thecw" reply="1" id="3496635"] "Aaargh, call The Doctor. The Cybermen, Daleks and Weeping Angels have arrived". [e digicons]:grin:[/e] "Which doctor?" "Not a witch doctor, Doctor Who". "Doctor who?" "Yes." "Doctor Jess?" Daleks kill diplomats. Doctor Who never gets called. Daleks conquer the galaxy. [/quote] it's not Doctor Who it's The Doctor &

13 Replies 49,577 Views

but if it was another 4X why would it be "The most ambitious project" also that engine could probably solve biggest problem current MOO have to display lots of players on screen, GW2 and Planetside 2 are really struggling with that, to me most ambitious would mean either doing justice to old IP or MMO and since WARGAMING snatched Master of Orion [e digicons]:annoyed:[/e] I guess it's a MMO Not that I am root

39 Replies 190,056 Views

[quote who="Alstein" reply="54" id="3437957"] Does this mean no sandbox? I could see an asymmetric sandbox working, but might be a real design challenge. [/quote] something like AI war perhaps? where player and AI play by totaly diferent rules

171 Replies 703,789 Views

[quote who="Frogboy" reply="8" id="3158701"] Give it time. We have games in development that are 64-bit only. [/quote] So Galactic Civilisations 3 is gona be 64-bit only. [e digicons]O:)[/e]

34 Replies 128,317 Views

[quote who="Wintersong" reply="18" id="3112995"]People only wants MoO II remake that is exactly like it plus newer graphics. So just gather some talented people (to create a clone free of lawsuits), create indie studio and hit Kickstarter. Or just offer cheap preorders like Xenonauts. [/quote] something like this??? Beyond Beyaan <stro

32 Replies 87,951 Views

[quote who="Yarlen" reply="60" id="3095956"]If your order failed for some reason, just head back to the Purchase page and order again. You should get the same pricing. If you don't please contact [email protected]. [/quote] going to purchase page it gave me 39$ price, however going through SINS main page preorder i was able to get discount again,

91 Replies 246,063 Views

you think you are unlucky , my preorder got canceld because old card, now I am at the end of the que :(

91 Replies 246,063 Views

[QUOTE]Launched in 2004, Nexus: The Jupiter Incident was a landmark in space-based Real-Time Strategy games. Noted for its lavish visuals, and deep, tactically-focused gameplay, it is a cherished memory for all gamers who revel in the sight of mighty dreadnoughts and swarms of fighters clashing in huge fleet engagements. Now, in 2011, the original development team is p

2 Replies 24,261 Views

[quote who="Kamamura_CZ" reply="352" id="2942555"] Quoting igorCRO, reply 351 So Arco decided to declare war, I might not be able to win, but lket's see how much of his troops die before me. Didn't I tell you a few turns earlier? Don't fight each other with Abyssia, hit Arco while you can! Now you have it. I don't know if Tein Chi still fights Arco, it's all a bit too quiet, I fear that Arco opening a new front means TC quietly

698 Replies 1,297,231 Views