Dan Greene

Dan Greene

Joined Member # 2476857
7 Posts 40 Replies 19,560 Reputation

Wow I've finally got my issues sorted with this game and what an accomplished piece of software, ver 1.11 is. Thank you Stardock for getting it right. This might be a long article so bear with, things I Love.... Love the customizable ship screen and parts, great job, awesome idea, really works pretty tight. Love the what I'll call "macro managers" you'll all call em governers, the one where you can tell every planet to build this type or ship or selectively which pla

5 Replies 4,960 Views

I have the same issue, I have it while it's loading because it's using 99% + processing power to load the sim into the page file, go figure, I also get it on huge/gigantic maps during turns or if I'm clicking around on the screen while it's trying to think, not sure but it might have something to do with A. bad driver B. The fact I'm running on a 2.4 ghz P4 instead of a CRAY or Dual core C. bad code that doesn't share the CPU efficiently take your pick should be in

0 Replies 1,703 Views

Just cause it hasn't happened to you or anyone you know, i.e. one of two ppl, doesnt mean it isn't happening to the rest of us with comps well above the minimum system requirements.

28 Replies 7,633 Views

I think this is total B.S. This game was supposed to be in line with the quality of the game for the price. Everyone is making a big stink about the $10.00 savings cause it isn't MP. Big Fricken Deal. What you got here boys and girls is a crappy patch that brings 32 bit systems to their knees with a memory leak the size of the titanic. You shouldn't have to have 4-12 times the amount of ram/pagefile usage as you ADVERTISE in your FAQ. I.E. 256 MB RAM recommending 512 MB. I'm loading this game, a

10 Replies 6,444 Views