[quote who="vieuxchat" reply="12" id="1942399"]And? It's not "a" philosophical point of view. It's a "philosophical" point of view. I'm not talking about perception or people's point of view. Philosophicaly speaking there's no argument to make slavery acceptable. Even if it helped build a civilization as powerfull as the romans. I don't think we've seen the last of it. The fact that "modern" slavery, as Spartan pointed out, just show that the nature of slavery has changed, but it's
Luckmann
[quote who="vieuxchat" reply="10" id="1942125"] You can say whatever you want, slavery is a bad bad thing. How can someone think that losing it's freedom is a good thing or even a neutral thing? A slave can be feed well, masters can take care of his slaves, but they remain slaves!! Objects!! The ancient world was built on slavery? And? People in that age didn't really care about it? And? That don't, in no way, make slavery acceptable. It wasn't a shame in that a
From all accounts, killing a channeler is no small feat, and keep in mind that we're controlling a civilization, here. It's not like you'll be running into the enemy after 6 turns, send an army, and kill the channeler by turn 12-or-so. I'm just saying that if you're worrying about the game ending when your wizard dies, based on AoW, I think you're somewhat fooling yourselves. It's like saying "Omg, GalCiv2 ends when I take the Drengin capital!"; And maybe it does. But by the time you'
[e digicons]k1[/e] [quote quoting="post"] "Strategyinformer has an pimp here ." [/quote] "Ooh, Spartan! It zeemz vat we haev hear, iz a failure to kommunikate! ' AN pimp'? Tsk, tsk, tsk." - General-Gramm
[quote who="Cervomix" reply="2" id="1941976"]Awesome Spartan ! [/quote] *slaps Cervomix around a bit with a large trout* "Give me Karma, plebe!" [e digicons]:(O[/e] [quote who="vieuxchat" reply="3" id="1942081"]Excellent work Luckmann. I wish I would be able to do such things ^___^[/quote] Yeah, I'm suprised by how well some of the Fallen and the Dragons in particular tu
[quote quoting="post"] I don't know about you guys but I have never been very satisfied with the trade mechanisms in 4x games. The best system I've seen would have to be Civilization, but that suffered from the way its resources worked (you either have a resource or not, quantity is irrelevant). Another flaw is that everything was instantaneous; trade would happen immediately, even if it would take my fastest units 10 turns to reach the trading partner. [...] </stro
[quote who="Spartan" reply="3" id="1941853"] [...] The sweetness would be if SD allowed said items to be uploaded to a metaverse and accessed by all if they so chose. [...] [/quote]That exact functionality is, if memory serves, confirmed. Well, of course, your random relic mechanics isn't in, but it's in for normal items. You're even supposed to be able to upload your own icons/images to go with it, easily.
[quote who="Lord Reliant" reply="6" id="1941774"]Thanks for the input, everyone. I have no issues coming up with certain justifications, but I was just curious what you guys thought. Jokingly, it seems like whenever we have any sort of unknown in the game we'll just answer it with MAGIC! "Why does population grow so quickly in one turn?" "MAGIC!" "How can I research advanced agricultural improvements in a non-industrialized culture?" "MAGIC!"
I just want to add, to this thread, quoted from another thread, an utter necessity when it comes to the combat system; [quote who="Luckmann" reply="6" id="1939498"] [...] Truly viable quick-battles, since I don't want to concern myself with tactical combat á lá HoMM or King's Bounty when playing a 4x TBS. I want a viable alternative that doesn't leave me feeling completely gimped, because my hero is throwing shapeshift other: sheep
[quote who="ImperialDane" reply="4" id="1941705"]How about abandonware ? Not exactly legal as far as i know.. especially when stardock had to try and obtain the rights from someone.. and if it is still being sold...[/quote]The right to the IP doesn't mean that they have the rights to the old, actual, game - as far as I know, of course. It's abandonware. It's a seriously "grey" area that no-one care about. It's not "exactly" legal, but it's not "exactly" illegal either, since no-one en
The first thing that comes to my mind is the coats of arms in King's Bounty: The Legend. At the start of the game, you choose a coat of arm. Anyway, this has very little to do with the discussion; All I'm saying is that I like the style of those arms. <img src="http://img444.imageshack.us/img444/2780/emblem3cv1.gif" alt=""
[quote who="GW Swicord" reply="3" id="1941391"]I'm a member of the Gerontocracy over at GC2, born at the tail end of 1964. This thread frightens and confuses me because when I see the word "Dragonlance," I feel a great flare of frustration because I got partway through the real thing with a D&D crew before the problem of being grownups made us have to ditch the attempt at finishing the story. I was not one of the players who suffered from spouses and children, and the gametime schedule di
If this isn't SOUL I don't know what is! [e digicons]:grin:[/e]
Spartan, you have mail. It can be hard to see on these forums, since there doesn't appear to be a big pop-up in your face, saying "You've got a PM! READ IT! ACHTUNG! NOW!" , which I prefer. Edit: And I don't at all mind having this thread, as long as you keep updating the original post. :p Edit: Aaaand here's a bunch of Fallen, as per request. Not entirely sure how they turned out, since I used a techni
[quote who="Spartan" reply="21" id="1941585"]Wow! Awesome sauce! Dude you are just kicking ass on these! Outstanding job! karma Just so you know, if you did the color change thing for the dragon & fallen avatars, I would be colored impressed (pun intended). [/quote]The Fallen could be hard (since I'm by far no expert in these matters), because it's so dark. I'll try, though. As for the dragon, I guess that's coming up next, since it should
[quote who="RisingLegend" reply="14" id="1941447"]I have to say all this talk about different mounts is getting exciting: boars, pegassi, and bears, Oh My! But I do have to say that we seem to have strayed from the orignal topic. And I only bring this up because I have some questions about the magic in the game. I have tried to keep up on all the Q&A's and the previews but idk if i've caught them all. So can anyone tell me if different magic schools have been confirmed? I mean w
[quote who="RisingLegend" reply="3" id="1941475"] "Ice Age" spell that slowly turns all terrain to snow and ice. But what would be the point of this spell unless you yourself see benefit from it? I mean I could see maybe convering an enemy nation in ice but you would just have to counteract your own spell to make use of it once you conquered the frozen wasteland. But as for the countering of spells I totally and completely agree![/quote]Well ideally, the natural seasons will take o
I made some simple recolorings of the Firestone (the red gem), enjoy, all. <img src
I'm not entirely sure that this belongs in the "Elemental Ideas" forum, but yes, I completely agree. Even though mine does fit. On the other hand, I always consider avatars to be one of those "easy to identify x" wherever I go. So I'm a bit split. Arrgh, ignore me. I wasn't much help now, was I? [e digicons]:hugme:[/e]
[quote who="GW Swicord" reply="7" id="1941264"]Because I have no self-control about digressions, I have to keep going about the bears. I wasn't talking about their domestication, but about their body mechanics. In evolutionary terms, bears are on a path with an option to become bipedal--horses aren't. Bears run on all fours, but they do a lot of their work, and I think their strongest fighting, while standing upright (or at least not bearing weight on their forequarters). They way
I remember a great many of them, but I've never played most of them, partly due to my age ('86, here) and partly due to the fact that I'm not a native english speaker (Sweden) and even though there's nothing wrong with my linguistics, it means I couldn't play these when I was 7 or 8, since I had yet to learn to read -any- language properly. I don't think I ever played Dragonlance, but I remember Eye of the Beholder fondly, as one of the greatest games ever. I didn't have any idea
[quote who="Vandenburg" reply="24" id="1941229"] Bears? Who wants bears? I say Pegasus Knights! [e digicons]\o/[/e] [/quote] Pegasus Knights !? [e digicons]8(|[/e] Didn't we already cover this?! I've got Bearback Archers! Stay back, or you're getting jabbed! BEAR CAVALRY! [e digicons]XO[/e] [quote who="Spartan" reply="25" id="1941263"]What? Bear Cavalry, Peg
Meh, take all of them, then. [e digicons]:seal:[/e] And yes, I know that the middle one is a bit more brown/golden, but it kinsa came to be due to an accident. I was messing around, and I li
I did a couple of tries. Here's a few samples. The upper left one is your original, with my 3 resizings as the other ones. Let me know if any catches your fancy, Vandenburg.
[quote who="Spartan" reply="8" id="1941007"] [quote who="Luckmann" reply="6" id="1940890"] Longmann ? *slaps Spartan around a bit with a large trout* [e digicons]x_x[/e] [/quote] OMFG! [e digicons]8O[/e] Sorry about that. I do make these posts when I should be sleeping and often the fingers dont move right and the eyes dont see what is really there. Anyway, fixed it. [e digicon