TheRhombus

TheRhombus

Joined Member # 2469919
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I found out that the morality does not ALWAYS default to 1... It seems that if your custom race is evil you have to make their dialog morality 2 otherwise it defaults to generic morality 2. Same goes for very good races, they must be set to 0

7 Replies 9,218 Views

Here is the race selection screen. None of this artwork is mine btw. So I started adding race to race entries into the conversations file... It's a small nightmare just working with a file that large. I might break down each topic into it's own file just to make debugging / troubleshooting easie

7 Replies 9,218 Views

Hi again FoxThree, I've edited all the default races but didn't touch their . So from what you are saying there is no catch all for the main races? In other words if the Drengin make first contact with the Krynn using the default GC2_Conversations.xml, the dialog will be the generic speaker, generic listener because there is no listing for: 1 <Listener Name=

7 Replies 9,218 Views

I'm running into an issue with the GC2_Conversations.xml that seems strange to me. The priority of the dialog seems to be: 1 - specific speaker, specific listener 2 - generic speaker, generic listener 3 - specific speaker, generic listener 4 - generic speaker, specific listener I don't understand why generic speaker / generic listener would take

7 Replies 9,218 Views

Figured it out and it was a very silly mistake. It boiled down to me using a saved game. The saved game somehow holds all the race data. Example I changed the leader name to see if that had anything to do with my issue and when I loaded the game it was still set to the default leader name. I have been making changes and then checking them in new games bit by bit but t

5 Replies 26,540 Views

Thanks for the response Kryo, I actually found that tip in another t hread and went ahead and deleted everything in the folder except for my one saved game with no luck. I've continued to mess with the .bik files thinking it has something to do with the frame rates or number of frames but still can't get it to play in game. I'll try clearing that folder again when I get home.

5 Replies 26,540 Views

Good morning GC2 community, I've been working on a mod where I have started to customize the default races in the game. I've had no issues so far with still pictures in .PNG format but I can't figure out what I'm doing wrong with my .BIK files. I have RAD Video Tools and have been converting an animated GIF to AVI and then Binking it to 430x280 with the cropping feature of RAD Tools. I then place them in the movie folder (the Twilight one, since I have TA) and

5 Replies 26,540 Views