flashmanandy

flashmanandy

Joined Member # 2411132
1 Posts 7 Replies 235 Reputation

All the judge did during the injunction hearing is deny stardock the ability to prevent DMCA takedowns. They said stardock broke the status quo by releasing the game with ongoing proceedings yet to be resolved. However, now that the DMCA has been used, Stardock are fully entitled to publish a DMCA takedown if Reiche and Ford release their precursors game. DMCA notices are issued under the penalty of perjury, which is why dodgy and poor DMCA notices never go to court as t

152 Replies 327,249 Views

Death Inc. New video on Kickstarter - with Demo [VIDEO]http://www.youtube.com/watch?v=VsIKoY0UIFI[/VIDEO] To save anyone having to leave the site I embedded it, the first 1.30 mins have been redone to focus on the game. If you like it consider backing as they have 13 days and 240k to go! http://www.kickstarter.com/projects/229423802/death-inc

18 Replies 21,189 Views

Art style wont fit everyone, however, the controls are very fluid. With a mouse pointer you can draw a very accurate path. No more worrying about the AI walking into walls and going the wrong way or cutting through enemy bases. In game play video 2 part 2 Jonny shows how you can use the painted trails to guide your units along a narrow path between enemies to attack from a different angle. The use of different colored trails also helps to direct your different troops

6 Replies 25,534 Views

[quote who="Frogboy" reply="1" id="3320603"]I like what I see.[/quote] 3 Cheers for Frogboy :) I personally think it is cool and innovative idea. there are not enough RTS games, let alone RTS/SIM hybrids. I have never met the team but their regular and clear updates have given me oodles of confidence. I just hope that supporters can help to spread the word. They will also be updating the intro video this week so that it bett

18 Replies 21,189 Views

DEATH INC. - on kickstarter -I will update this new forum instead of the old post It is being made by Ambient Studios, founded by ex-Media Molecule (Little Big Planet) and ex Lionhead staff. They designed the prototype and mod system. Get the DEMO here - http://www.deathincgame.com/demo/ [video]http://www.youtube.com/watch?v=VsIKoY0UIFI[/video] Death Inc. has 2 key parts

18 Replies 21,189 Views

[quote who="Campaigner" reply="3" id="3320322"]Graphics look horrible. The video on the kickstarter site is just some "Wii Memes" running around....[/quote] The graphics are styled to be different, these are guys who built Little Big Planet and created the mod system. They plan on releasing a new updated video that shows how the game works in greater detail, to replace the current one. This way backers don't have to watch all the updates to un

6 Replies 25,534 Views

Want to get the name in the game? It will look like this http://www.kickstarter.com/projects/229423802/death-inc/posts/405191 Name and title Want to be an elite kitten herder? :P You get to decide on you job They have also announced that higher tier backers can name units in every tier below, such as villagers, archers, nobles, heroes all the way up to king

6 Replies 25,534 Views

DEATH INC. - on kickstarter An amazing looking RTS/god style game by Ambient Studios' where you 'Paint gestures' to command and move your plague infested troops. It is being made by ex-Media Molecule (LBP) and ex Lionhead staff. It is has a business/base management aspect for recruiting and researching. http://www.kickstarter.com/projects/229423802/death-inc They also produced an

6 Replies 25,534 Views

[quote who="Frogboy" reply="27" id="3310173"] Quoting pacov, reply 26 Quoting Frogboy, reply 26I hate seeing Demigod painted as if it were some sort of failure of a game. Connecting tens of thousands of people at once on differing connections worldwide is very hard to do. Obviously, if we had had to do it over again with the benefit of hindsight, we'd have done it as F2P. But back then, retail was king. It was the primary way to get games into people'

43 Replies 170,749 Views

From one decent guy about another decent guy. I put my faith in you regarding WOM and Enchanted Sorceress, now I do it for Chris Taylor. Its such a shame that studios have to fight so hard to make games that people love. Too often studios are pushed into difficult situations and it has been made worse for GPG because Chris cares about his staff. I own so many stardock and GPG games... Life would be dull without them.

18 Replies 59,804 Views

Having devoured every other Stardock game I tried WOM and found it... boring. The 1st adventure started grand but it didnt feel epic or challenging. So I am glad to say that I have jumped on your fallen enchantress bandwagon. Wallet of endless money +1 to the amusing Frogboy, whose forum posts alone were worth the £24.99

58 Replies 196,103 Views

Thanks for the enormous number of responses. What I can say from the amount of people who replied is that there are many people who like/want the game to work. Which to me isa good thing. I will prob hold off till xmas paycheck. Perhaps we may even get a xmas sale (can always hope) Flashman

29 Replies 18,992 Views

Hi I read the initial reviews, I saw Frogboys response, I wanted to ask now would people recommend the game as is? Even stood up for Brad on Gamasutra once before [e digicons]:blush:[/e] - when Demigod hiccuped a lil. About me Loved Sins. wasted hours on Gal Civ II and enjoy engrossing strat games that dont require the selling of my soul... eg. I can pause to spend time with kids. Recently played Empire TW and Civ V, got through 2campa

29 Replies 18,992 Views