majuks

majuks

Joined Member # 2401638
0 Posts 0 Replies 45 Reputation

Jack Up Enhancement Potential to 100 and terraform tech of each for 30, then you will see class 12 or above planets become 71 tile nightmares. A good nightmare nevertheless. I've been playing with that for more than 2 weeks now. All that left is to find the planetary special bonus tiles. But it embedded in the .exe and associated .dlls. <img src="http://ima

9 Replies 7,702 Views

Your Video Card Bios is @ Fault. Go to www.mvktech.net and look up the relevant bios and flash it. Use Nbitor, wait the forum people to help you etc. If you don't know how, look at the tutorials. I know what happened to your 6600GT, as I had exact problem with it when there's a background animation in the menus, it freezes up. I hate to tell you that Stardock won't be able to fix your BIOS problems, but an update to lossen the TIMINGSET05 in your 6600GT video card BIOS might. A warning though, u

14 Replies 6,986 Views

I have this same problem... I cannot Find new drivers for the ATI mobillity card. I have a toshiba laptop, Boutght it last year and I have the Mobillity Radeon 9000. Toshiba has no updates, and ATI offers no updates.. I blue screen out upon starting the game. If anyone know a place to find these drivers that would be great. But I do not think they are out. </TABLE

5 Replies 4,447 Views

Try playing the game @ Gigantic Setting and try manage 40+ planets at once, you won't complain why there's less habitable planets now. Also, look @ PlanetDescription.xml, go to see the planetclass range, it starts with 0 to 7, 6, or whatever it is, if you want more habitable planets, why not edit them? Chances are you proably will get a few hundred to play around with and suffer massive lag after 2 or 3 years of ingame time... HEHEE

13 Replies 10,341 Views

changing miniaturization in RaceConfig.xml does nothing which is odd to me Of course it doesn't, go to customrace.config inside one of your My Document file, ( should be MyGames/GalCiv2?) and open it up with notepad, Now, edit to your heart desire. Only applies to the race you played lastly though.

21 Replies 8,978 Views

Yeah, determining the precusor mines can be done, but it illegal under EULA, I think it invovles modifying the .exe, so only Frogboy knows how .

4 Replies 5,232 Views

Dosent quite work that way. Some planets have multiple upgradeable tiles. Some have none. And it all in PlanetDescriptions.

25 Replies 17,054 Views

They should, but it will mean that they will be stuck @ building those terraforming social projects. So i editted the terrafrom project to 1 and tonight, I will make orbital terraformer to super project so everyone can build one. This should make things itneresting.

21 Replies 25,094 Views

well, Under PlanetDescription.xml in the English Folder, open it up and see what inside. In there, there's a few lines with 'EnhancementPotential', now, we don't won't a measly 10, 20, or 0 for that number, jack it up to 100 or anything higher than that. Now, ecah time you research a terraform tecyh, be it soil enrichment, habitat etc.. you will unlock a fairly large number of yellow, red, orange tiles. Now go to terraform them! Of course, the display number class number of the planets will not

21 Replies 25,094 Views

Well, someone on IRC is experimenting it with Mass Drivers. Turns out some editting makes those Poor Planets become very useful. I would like to know the details though.

29 Replies 23,259 Views

second the above request. It would be extremely nice if there was a detailed document explaining all game mechanics, that is continously updated from patch to patch in the Galactic Databank portion of the GalCivII site. Paritcularly explain how the PQ bonuses. I would like to see a lift of the bonuses ( which could be around 20-30

63 Replies 32,688 Views

After some light research, the max PQ bonuses that unlocks tiles is roughly 20% or 30%?. So if you edit the tech tree's terraforming, soil enrichment, habitat etc. it will unlock appropriate tiles. Any more than 30% on planetqualitybonuses seemed to have no effect besides changing the class numbers. So PlanetQualityBonuses that unlocks usable tiles is roughly 20% or 30% ( don't know which one).

21 Replies 25,094 Views

No it's not capped. infact, you can have a class 1000 planet. A question, How to unlock those tiles that matches the PQ number? i.e if i landed on a planet with PQ of 7 and increased it to PQ10 because of my race trait, there's only 7 buildable tiles instead of the supposed PQ10, Where are those 3 missing tiles?

21 Replies 25,094 Views